Search found 8 matches

by Puddlejumper
Sat Sep 07, 2013 9:45 am
Forum: Suggestions
Topic: Improving the Weapons Console
Replies: 9
Views: 796

Re: Improving the Weapons Console

It might be fun to have the ability to place a barrier of some type or have an ability that nerfs the opposing BC firepower, making smallships and mobility more important.
by Puddlejumper
Sun Aug 18, 2013 11:00 pm
Forum: Suggestions
Topic: Changing Cruiser Command's direction
Replies: 46
Views: 3918

Re: Changing Cruiser Command's direction

I don't pretend to be a game designer I'm not, but here's an idea that I think is interesting:

A ship of moderate expense - I'll call it an Escort for now - that could be upgraded to effectively defend itself against an enemy BC and also downgrade/interrupt an enemy BC movement or weapons (allowing ...
by Puddlejumper
Sun Aug 18, 2013 7:08 pm
Forum: Suggestions
Topic: Changing Cruiser Command's direction
Replies: 46
Views: 3918

Re: Changing Cruiser Command's direction

The why would be exactly to force more small ships out to combat. This whole thread is about crowd appeal and I think that would help create more of it. Newbies are going to be in smallships very very likely, so making them more interesting would increase new player uptake. There seems to be a ...
by Puddlejumper
Sun Aug 18, 2013 10:54 am
Forum: Suggestions
Topic: Changing Cruiser Command's direction
Replies: 46
Views: 3918

Re: Changing Cruiser Command's direction

I think that to make the game more attractive for some of the usual starcraft set a few things should be done:
Here's some food for thought:
1. Make most consoles inaccessible for those with less than a certain amount of play time - only the higher level player icons. this will keep the rifraff off ...
by Puddlejumper
Sun Aug 18, 2013 9:24 am
Forum: Bugs and Glitches
Topic: Chomper unload glitch no unload
Replies: 1
Views: 679

Chomper unload glitch no unload

The 2 chomper were redocked in a game with I think 4 ai miners at the time and neither would unload minerals. I have seen this in one other game on a single chomper. In both cases the chomper would display at least one mineral slot on board that had only a single mineral, and would not unload ...
by Puddlejumper
Sat Aug 17, 2013 7:19 pm
Forum: Cruiser Command Discussion
Topic: More players
Replies: 18
Views: 2343

Re: More players

Really starcraft needs to be completely redesigned on the cruiser command model!

Maybe if there was a single player CC more people would learn how. Instead of going even against another ship it would involve lots of AI smallships harrassing in waves or something like that.

My bunch has found CC ...
by Puddlejumper
Sat Aug 17, 2013 9:49 am
Forum: Cruiser Command Discussion
Topic: More players
Replies: 18
Views: 2343

Re: More players

Actually we had a game with 12 players last night that I thought went well (if a little bit of a blitz). Also found another game a couple days ago of smaller but still enjoyable scope. All it took was resourcefully finding players through groups/teamspeak.

So I wouldn't call it dead at all. In fact ...
by Puddlejumper
Thu Aug 15, 2013 10:33 pm
Forum: Cruiser Command Discussion
Topic: More players
Replies: 18
Views: 2343

Re: More players

Yeah. I would like to try a game of this it is really interesting but there's not anyone online either teamspeak, SC group, or just falling into a game.

How about a standing newbie gametime or something so people can find each other.

Also... any clan want a reasonably mature/competent player on an ...