Looking for Replays

Any topics about cruiser command
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Siretu
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Re: Looking for Replays

Post by Siretu »

Hey, this looks great. Thanks a lot man.

I'm working on a trailer for Cruiser Command but it's slow work because it's not a gameplay trailer but rather a... different kind of trailer. This means I have to set up units to do what I want since I dont want to bother getting players as actors (trust me, it would take much more time if I had players instead).

Anyway, if you and your brother felt like doing a nice gameplay trailer, that would also be great. We could release them at the same time.
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Re: Looking for Replays

Post by Tempest »

We are on it :o will be a bit i want it to be awesome. Thanks for the opportunity :p
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The replays you asked for

Post by Tempest »

Code: Select all

http://speedy.sh/uptnZ/Cruiser-Command-17.SC2Replay
Video showcasing a navigation bug in which the player cannot leave the console, i have had this happen to me before but it fixed its self after several tries. Not sure what causes it.

You will see the bug take place when Lightbringer is on navigation towards the end of the game. He can still operate the nav however his name is not above the bc anymore and he cannot leave the console.

Code: Select all

http://speedy.sh/zFkvp/bug-nav.SC2Replay
This video shows the enemy bc operator MOC experiencing a Navigation bug in which they cannot operate it at all, follow after a vote kick. This has happened to me several times in the past also and does occur on other terminals including upgrades as well.

Looking through my replays for Hope's bug complaint but i havent noticed it just yet, will continue looking and keep you posted. Also during our games ive noticed two odd things, when a wraith shoots it says true/false on the side of the screen sometimes, and when a corvettes shield is attacked in the same place it says internal deflect or something of that sort whenever his shields are struck.

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Re: Looking for Replays

Post by Tempest »

The game i had found relating to hope speaking in chat about a bug was due to the missles having been spawned which you have already fixed.
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