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Re: Weekly update attempt

Posted: Thu Aug 13, 2015 1:40 am
by Dreadnought
I prefer the first one, dont like how it transitions from green to black in each bar. (Yes i know thats how SC2 does it, but I prefere WC3 style)

Re: Weekly update attempt

Posted: Thu Aug 13, 2015 7:19 am
by Siretu
It was made for fun and is temporary. Don't worry ;)

Re: Weekly update attempt

Posted: Sat Aug 15, 2015 9:38 am
by Puppetbones
I also prefer it without sections fading to black. I also think the health bars a little too tall (blocks vision).

Re: Weekly update attempt

Posted: Mon Aug 17, 2015 3:25 am
by Siretu
While I appreciate the comments, I want to reiterate what I said earlier. We're a LONG way away from looking for feedback on the art. Out of all things I've shown so far, the health bar has to be the most placeholder-y.

It's like complaining that the projectiles fired are just plain cylinders with a random texture :P I mean, I know it, but there's a reason for it. They're just there temporarily to show functionality.

Re: Weekly update attempt

Posted: Thu Aug 20, 2015 2:13 pm
by Puppetbones
Also I think the engines should have some kind of flames or exhaust coming out the back when the ship is moving.

Re: Weekly update attempt

Posted: Thu Aug 20, 2015 2:14 pm
by Siretu
I'm not sure if you're trolling me at this point...

Re: Weekly update attempt

Posted: Thu Aug 20, 2015 2:15 pm
by Puppetbones
TroLolololololololololololololololololol...

Re: Weekly update attempt

Posted: Sat Mar 19, 2016 12:11 pm
by Caladbolg
can anyone tell me what the meaning of weekly is?

Re: Weekly update attempt

Posted: Sat Mar 19, 2016 12:37 pm
by Degra
It's another word for annual.