Current Weapon Balance
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DumbMarine
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Re: Current Weapon Balance
With the latest patch, the pentashot is in a good position now, with a 1000 energy cost.
However, the triple shot was neglected in the update. It currently costs 750 energy, which makes it significantly weaker than pentashot in every single possible category.
However, the triple shot was neglected in the update. It currently costs 750 energy, which makes it significantly weaker than pentashot in every single possible category.
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Re: Current Weapon Balance
bring the tripple to 500ish energy per shot, otherwise pentas will always be the go to laser o.o
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- Red-Rocket
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Re: Current Weapon Balance
bring it to 400 energy, each burst from 1 to 3 to 5 will add 100Xenergy per shot+level....hum let me put it into an equation. ah nvm
Oh its not orders I'm giving, but rather... "aggressive suggestions".
Re: Current Weapon Balance
500 energy, if it were 400 nobody would use penta; ever.
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- Siretu
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Re: Current Weapon Balance
Heh, it's funny because the triple burst actually uses 500 energy. I know it says 750, but it corrects it directly afterwards. I've corrected it to say 500 on the tooltip as well.
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DumbMarine
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Re: Current Weapon Balance
So here's the damage math of the laser weapons right now.
12 damage per shot, 2 shots per volley
Single Burst: 12 * 2 / 0.5s cooldown = 48 DPS
Triple Burst: 12 * 2 * 3 / 1s cooldown = 72 DPS
Penta Burst: 12 * 2 * 5 / 1.5s cooldown = 80 DPS
Notice that pentashot only does 8 more DPS than triple shot despite the higher energy cost and it costing 3x as much as triple shot to buy. It's harder to get all 10 shots on a target as well.
Some proposed solutions to balance this out, choose one:
12 damage per shot, 2 shots per volley
Single Burst: 12 * 2 / 0.5s cooldown = 48 DPS
Triple Burst: 12 * 2 * 3 / 1s cooldown = 72 DPS
Penta Burst: 12 * 2 * 5 / 1.5s cooldown = 80 DPS
Notice that pentashot only does 8 more DPS than triple shot despite the higher energy cost and it costing 3x as much as triple shot to buy. It's harder to get all 10 shots on a target as well.
Some proposed solutions to balance this out, choose one:
- Change pentashot to hexashot
- Reduce pentashot cooldown to 1.25s
- Increase tripleshot cooldown to 1.25s
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Re: Current Weapon Balance
or just make the CD of Penta 1.25S so it seems like your outputing more lazers in a few seconds
Oh its not orders I'm giving, but rather... "aggressive suggestions".