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Re: Improving the Wraith

Posted: Mon Nov 25, 2013 10:05 pm
by Caladbolg
Wraith is currently OP.

basically what newb wraiths do is sacrifice 1 wraith for 1 miner, with no skills required using ram. it's a good and logic trade. and barely possible to stop.

Seriously, every newbs doing it right now, it's not even fun anymore. Ramming wraith is better than actually trying to skillfully attack.

Re: Improving the Wraith

Posted: Mon Nov 25, 2013 11:23 pm
by Red-Rocket
wraith more succeptable to ram? idk, i like wraith as it is but seriously its all in collision damage

Re: Improving the Wraith

Posted: Tue Nov 26, 2013 6:52 pm
by Siretu
I am probably going to bring down the ramming damage for all ships by like... 75-85% (I'll have to do some testing to find a number I like). I'll most likely also have the wraith take slightly higher ramming damage.

Re: Improving the Wraith

Posted: Tue Nov 26, 2013 9:34 pm
by Caladbolg
or miners take less dmg from ramming? it would also keep moronic AI's on the field longer...

Re: Improving the Wraith

Posted: Wed Nov 27, 2013 2:27 am
by Red-Rocket
however, i do not think this should apply to BCs ramming each other, because hey....RAMMING SPEED!

but otherwise, go for it, or introduce an upgrade that will reduce collision damage by 10%/20%...so on or something

Re: Improving the Wraith

Posted: Wed Nov 27, 2013 8:28 am
by Caladbolg
an upgrade to reduce collision dmg would just make it worst. if the wraith team get it first it makes it even better to ram. if they get it at the same time, it's still a stalemate.