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Re: Infiltration Rework Ideas

Posted: Thu Feb 12, 2015 8:45 pm
by slapshot
Siretu wrote:My plan is to raise dps by like 50%, make drones not attack-move while refining and make getting attacked cancel infiltrator launch, but maybe reduce the launch time a tiny bit.

How does that sound for initial changes?
not sure the drone not attack-moving is a good idea, but perhaps reducing the damage dealt to humans by the "dust cannon" and doubling the other weapon's DPS instead would work, but either way it seems like a step in the right direction