Why people keep leaving CC

Any suggestions or ideas regarding cruiser command
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Puppetbones
CCI
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Re: Why people keep leaving CC

Post by Puppetbones »

I haven't been in many games where low rep players "screwed us over" by purchasing tons of stuff. I usually just tell them to ask before purchasing and they generally oblige. And even then, I often let them buy/do stuff that is not beneficial, just because we need to build a community. Many times I've had that guy that wants to infiltrate, and go ahead and let him even though I know that ship is not gonna even last 5 seconds. I've also let people buy a destroyer quite a few times. It's not game ending. And even if it was CC games are short so it really doesn't matter much anyway.

If it really does bother you though, I would suggest ushering them to the weapons console and let them spam kinetics at enemy small ships. Only thing that hurts is a little energy. I've generally found this to be a good introduction to CC. The noob can see whats going on outside, not buy stuff, learn about energy conservation, and the task is simple.
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Emster
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Re: Why people keep leaving CC

Post by Emster »

Yeah, I understand. I do like to let people buy the infiltrators and stuff late game when possible, and I guess if it teaches them a lesson that it isn't going to work, then it is a good thing. I do find, however, that there are so many people who only play cruiser command once, and then forget about it, so teaching a lesson to someone who isn't coming back ends up being useless. On the bright side, it does make the game more interesting, like the last 4v4 I played with 7 noobs. :P
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