Re: The Racist Shields Thread
Posted: Wed Jul 22, 2015 7:39 pm
Upgrades is already frequently used in combat, without the shield switching upgrade. So adding shield upgrades would make "a person sitting on upgrades, solely for the purchase of shields"? Are they suddenly just not going to purchase any other upgrades in combat anymore? Additionally, many upgrades are purchased outside of combat, so why would shields have to be purchased in combat?
Alternatively, Science is not frequently used in combat by a human, but putting it on Science would create "a person sitting on [a console], solely for the purchase of shields".
Also, you seem to be talking about the purchasing of shields. What about activation of shields? You think this should be on Science too? (not arguing here, still just trying to understand what you are proposing)
I was thinking a good model would be to have the purchasing of the shield upgrades to be on... well... Upgrades...
And then the activation to be on Power.
This avoids the exact issue Siretu brought up of "several semi-combat consoles".
But, as I've said before, I would be fine with part of it (purchasing?, activation?) to be on Science as long as AI can do it; ie, you can tell the AI specifically which shield to purchase or activate in the AI console, that way you don't have to go over to science and sit through the cooldowns/purchasing time. But I think having both purchasing AND activation on Science is a bit much...
Alternatively, Science is not frequently used in combat by a human, but putting it on Science would create "a person sitting on [a console], solely for the purchase of shields".
Also, you seem to be talking about the purchasing of shields. What about activation of shields? You think this should be on Science too? (not arguing here, still just trying to understand what you are proposing)
I was thinking a good model would be to have the purchasing of the shield upgrades to be on... well... Upgrades...
And then the activation to be on Power.
This avoids the exact issue Siretu brought up of "several semi-combat consoles".
But, as I've said before, I would be fine with part of it (purchasing?, activation?) to be on Science as long as AI can do it; ie, you can tell the AI specifically which shield to purchase or activate in the AI console, that way you don't have to go over to science and sit through the cooldowns/purchasing time. But I think having both purchasing AND activation on Science is a bit much...