Gamebreaking glitch
Posted: Tue Aug 07, 2012 11:22 pm
the map doesn't seem to handle multi-order triggers very well.
this is a well-known glitch, and easily reproduced.
Miners (and god knows, anything else without a cooldown) can increase the rate of their mining by 10 to 20 times by spamming shift-e. This also means they can increase the rate of their attack by an incredible amount, to the point that an immediate early-game rush with 3 miners can doom a bc if they don't see it coming.
I found out about this glitch today, and it was terrifying. Please look into this for your next map patch release.
this is a well-known glitch, and easily reproduced.
Miners (and god knows, anything else without a cooldown) can increase the rate of their mining by 10 to 20 times by spamming shift-e. This also means they can increase the rate of their attack by an incredible amount, to the point that an immediate early-game rush with 3 miners can doom a bc if they don't see it coming.
I found out about this glitch today, and it was terrifying. Please look into this for your next map patch release.