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Confusing end to a great fight.
Posted: Sat Mar 16, 2013 4:13 pm
by Tempest
It was bc vs bc and power was quite a handful to manage, going up against glarion on power is never easy

but when the fight seemed over and in my favor, my bc blew up, and the core stability was at around 75%, my emergency shields were firing up, but the core stab was fine for the moment. They fired a yamato from out of sight, my bc had around 5k hull, it was on target but passed through us, and my bc blew up ending the game. I may just be missing something but this doesnt seem to add up, it should have done a large amount of damage but to one hit my ship was a bit confusing. Heres the replay and the part i want speculated is the final 3 minutes. my power had reset, i ran out of reserves. everything went to 0, i was waiting for my cap to start regenerating when the ship blew, my question is why and how xD
Code: Select all
http://speedy.sh/pXChX/Cruiser-Command-5.SC2Replay
Re: Confusing end to a great fight.
Posted: Sat Mar 16, 2013 4:26 pm
by Caladbolg
possible game breaking.
Tempest and I tried to recreate bug. Couldnt make it happen.
Also : theres a tractor beam bug in the same replay.
Re: Confusing end to a great fight.
Posted: Sat Mar 16, 2013 5:51 pm
by Tempest
Cala and i were unable to recreate this issue, we tried to in a few different ways but with no success so this isnt a priority problem. i think it has something to do with the yamato cannon wrapping the map at the same time as the bc wrapping the map, the death was instantaneous and the bc shot that WOULD have killed me passed through my ship. i cant recreate this due to my lack of knowledge of the end of the map xD but i got close and i didnt insta kill the enemy bc. This is a bug, this bug ended a game i would have otherwise won, but this bug isnt a big issue so long as nobody re creates it.
Re: Confusing end to a great fight.
Posted: Mon Mar 18, 2013 1:44 pm
by MOC
It was a great fight indeed however unfortunate the end may have been. I enjoyed it very much.
Lets hope we never see this glitch/bug happen again
-MOC
Re: Confusing end to a great fight.
Posted: Fri Mar 22, 2013 1:51 pm
by Tempest
im hoping so also but it did break our game, we shoulda wonnnn :p
Re: Confusing end to a great fight.
Posted: Wed Sep 04, 2013 4:08 pm
by Caladbolg
Bump. Ghost Yamato is a reality.
haven't found how to trigger it yet.
Edit: had it twice yesterday.
Re: Confusing end to a great fight.
Posted: Wed Sep 11, 2013 10:01 am
by Caladbolg
Resolved.
Re: Confusing end to a great fight.
Posted: Wed Sep 11, 2013 5:08 pm
by zakhennahr
How was this resolved? I'm curious what the issue was to begin with, in terms of the backing code.
Re: Confusing end to a great fight.
Posted: Wed Sep 11, 2013 5:18 pm
by Caladbolg
Siretu probably, 90% sure fixed it in 2.9 (upcoming patch)
Re: Confusing end to a great fight.
Posted: Wed Sep 11, 2013 5:21 pm
by Siretu
I'd like to refrain from posting more information about it until I publish the path.