Warp Engine
Posted: Thu Jun 21, 2012 6:41 am
So, for the first suggestion in the new forums, we have Warp Engines.
Now, I know Syndrome is going to tell me lots of reasons why this is a good thing. Question is, how's it going to work?
* Is it just a huge speed boost in the target direction or does it teleport you to a random place on the map?
* Does it have to charge?(probably)
* Are you vulnerable while charging the warp? (Probably, but in what way? No shields or weapons?)
* How far does it go?
* Is there another downside after having warped? Maybe the shield is turned off for a minute after warping and the ship takes a lot of hull damage?
* Should it require an upgrade?
* Will you still collide with asteroids while warping?
* Should it have a cooldown?
Now, what prevents the enemy from just warping after them in the same direction?
I think it should require an upgrade and give a huge speed boost(like the turbo jump with a longer duration). I think you shouldn't collide with asteroids while warping and that the the shields should go down when you start charging the warp until 1-2 minutes afterwards.
The ship should take massive hull damage down to a certain point(like 15%). So let's say it deals 20% hull damage. If you have 100% when you warp, you go down to 80%, if you have 30%, you only go down to 15%. If you have 15% or less, you don't take hull damage. I don't know, maybe it should always deal the same amount of damage.
I'm not sure how far it should go, probably a lot. Enough for you to escape the enemy for more than a couple of minutes. I think it should have a huge cooldown like 10-15 minutes.
The enemy might not follow because if they misjudge the angle by a little bit, they'll end up far away anyway. At least if the warp warps you far enough. It's a risk which may end up hurting them.
What are your thoughts on this? Also, if you have any other suggestions, please post them here on the suggestions forum.
Now, I know Syndrome is going to tell me lots of reasons why this is a good thing. Question is, how's it going to work?
* Is it just a huge speed boost in the target direction or does it teleport you to a random place on the map?
* Does it have to charge?(probably)
* Are you vulnerable while charging the warp? (Probably, but in what way? No shields or weapons?)
* How far does it go?
* Is there another downside after having warped? Maybe the shield is turned off for a minute after warping and the ship takes a lot of hull damage?
* Should it require an upgrade?
* Will you still collide with asteroids while warping?
* Should it have a cooldown?
Now, what prevents the enemy from just warping after them in the same direction?
I think it should require an upgrade and give a huge speed boost(like the turbo jump with a longer duration). I think you shouldn't collide with asteroids while warping and that the the shields should go down when you start charging the warp until 1-2 minutes afterwards.
The ship should take massive hull damage down to a certain point(like 15%). So let's say it deals 20% hull damage. If you have 100% when you warp, you go down to 80%, if you have 30%, you only go down to 15%. If you have 15% or less, you don't take hull damage. I don't know, maybe it should always deal the same amount of damage.
I'm not sure how far it should go, probably a lot. Enough for you to escape the enemy for more than a couple of minutes. I think it should have a huge cooldown like 10-15 minutes.
The enemy might not follow because if they misjudge the angle by a little bit, they'll end up far away anyway. At least if the warp warps you far enough. It's a risk which may end up hurting them.
What are your thoughts on this? Also, if you have any other suggestions, please post them here on the suggestions forum.
