Mineral spending glitch
Posted: Sun Aug 12, 2012 10:31 pm
This bug is for version 1.6 NA.
When spending minerals, it seems we can spend more than we have. Often I will have 0 veldite and still be able to spend a little bit more veldite.
I suspect it has to do with the "efficiency" of refining not implementing properly.
When spending minerals, it seems we can spend more than we have. Often I will have 0 veldite and still be able to spend a little bit more veldite.
I suspect it has to do with the "efficiency" of refining not implementing properly.