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Energy Capacity

Posted: Sun Mar 31, 2013 12:01 pm
by Karl913
Mmmmm. l wonder what happens when a BC get's another 50k energy storage for about 500 green? Teeheehee. Thinking it should work like the BC hull for 5k/50 green. Discuss. =D

Re: Energy Capacity

Posted: Sun Mar 31, 2013 1:29 pm
by DumbMarine
500 green/50k would be pretty brutal of an upgrade, having 50k more energy than your opponent in a fight is easymode.

I think 50 green/5k more power cap would be a pretty interesting upgrade to have though.

Re: Energy Capacity

Posted: Sun Mar 31, 2013 1:36 pm
by Karl913
Erm. Um. 5k x10 is 50k. 50 x10 is 500. Just btw. Costs and balance stuff can be adjusted big time definitely.
Thinking more like 5k energy for 150 green now.

Re: Energy Capacity

Posted: Sun Mar 31, 2013 2:20 pm
by Red-Rocket
karl, your ideas of how expensive an upgrade should be forever astounds me, the most expensive upgrades are boost and tier 3 kinetics, and those are worth it (although i feel boost is a bit expensive and there should be more upgrades to it at a cheaper price)
Energy Capacity, not excactly an easy win if the enemy has a good power guy, all you need is one minute to lose that 90K power for nothing, this is also energy based, it also doesnt seem very late techy to me as well, my suggestion is 50B 15Y 5G per upgrade (5)
each upgrade increases maximum power by 5K (max 125K)

Also lets not just stop there....
50B 15R 5G per upgrade (5)
This will increase Weapons maximum power by 5K (max 125K)

Re: Energy Capacity

Posted: Sun Mar 31, 2013 2:23 pm
by DumbMarine
Karl913 wrote:Erm. Um. 5k x10 is 50k. 50 x10 is 500. Just btw. Costs and balance stuff can be adjusted big time definitely.
Thinking more like 5k energy for 150 green now.
The difference is the opposing team won't get absolutely roflstomped if you have this upgrade and they only have 499 or less kermiculite.

Re: Energy Capacity

Posted: Sun Mar 31, 2013 2:28 pm
by Tempest
Energy capacity is something i dont think should be touched, energy regeneration is something i wouldnt object to seeing more of however. power dock max core is nice but i wouldnt object to even more

Re: Energy Capacity

Posted: Sun Mar 31, 2013 4:55 pm
by Karl913
l think just the opposite, Tempest. Just the opposite. And your ideas on pricing forever amaze me, Red Rocket.. Way to cheap. Usually in a game l'll end up with about 500 of each mineral left over when l'm all done upgrading and everything. So this would be more or less something to spend your money on. And at the beginning part l was meaning what if a team spent 500 green for more energy.

Re: Energy Capacity

Posted: Sun Mar 31, 2013 5:45 pm
by Red-Rocket
These arent end game things to spend on, take that up with Tier 2 upgrades which havent ben introduced yet, this is something you would get along with your core regeneration, 125K power probably wont beat a fully upgraded regenerative core if the power manager is smart and just avoids the enemy BC, in fact the guy with 125K would run out faster then the fully regenerative 100K core, now fully upgraded cores will give you an edge but thats what upgrades are about! giving you the edge, these things arent game ending and so they shouldnt cost game ending money

Re: Energy Capacity

Posted: Sun Mar 31, 2013 6:37 pm
by Karl913
Alright. Fair enough. Also, why only 5 green? l've noticed green is mostly used for energy.. l'd say more like 50b 20r 40g for 4k energy or something if you would like the cost to lessen..

Re: Energy Capacity

Posted: Sun Mar 31, 2013 6:56 pm
by Red-Rocket
because its the counterpart of 50Y 15B 5G of energy regan, and green is a late tech mineral, blue is energy based