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Kinetics broken when BC is superfast

Posted: Sun Mar 31, 2013 4:06 pm
by Degra
Kinetics don't work when the BC is moving at extremely high velocities, I'm talking about roughly 50-80 m/s and higher.
I am not sure if they even aim properly, but they're moving at extremely slow speeds and won't hit anything, that is guaranteed.

Re: Kinetics broken when BC is superfast

Posted: Sun Mar 31, 2013 4:09 pm
by Caladbolg
well it is a slow missile to start with. the slow attack speed might be an illusion created by your BC going so fast.

Re: Kinetics broken when BC is superfast

Posted: Sun Mar 31, 2013 4:54 pm
by LordDragon
Single-tier kinnetics will most likely move slower than the BC at that point, and the missiles could potentially 'stack' in the space viewed before expiring. I use the multi-branch personally, and haven't had the problem. Ever.