Minelayer Roles + upgrades
Posted: Mon Apr 08, 2013 5:01 pm
After recent game changes, the mine-layer is receiving a more so utility role or support role, being the main way to repair the ship. As a utility ship, I still think that the mine-layer should possibly have a towing ability added, and perhaps more a more strong engine. it could be used, to "Slowly" very slowly probably, tow the bc around if it is charging, you could drag a miner around while it is mining, or a chomper could be dragged along. The ability could be used to boost speed of any ship it is latched onto, (minus anything faster than it in which case, it could receive a speed boost from them but slowing down)
The towing ability/tractor beam, could be used to pull roids to the bc, or to a chomper... and could be used... (depending how it would be operated) to catch flying roids.
A minelayer assisting a wraith or corvette could act as a trapper, to hold a miner, (or other ship) from escaping while the combat ship kills it (not stop the ship, but only slow it down)
Just some ideas for one of my favorite ships ^^
(oops forgot other idea)
I was thinking, of somehow modifying a Distress becon so it could act as a weapon as well... It would be interesting if it could act a lil like a super mine =p...
The towing ability/tractor beam, could be used to pull roids to the bc, or to a chomper... and could be used... (depending how it would be operated) to catch flying roids.
A minelayer assisting a wraith or corvette could act as a trapper, to hold a miner, (or other ship) from escaping while the combat ship kills it (not stop the ship, but only slow it down)
Just some ideas for one of my favorite ships ^^
(oops forgot other idea)
I was thinking, of somehow modifying a Distress becon so it could act as a weapon as well... It would be interesting if it could act a lil like a super mine =p...