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50% increase in BC size too big
Posted: Wed Apr 17, 2013 9:46 pm
by commandlock
In the latest version the size of the BC was increased by 50%. I feel that this change was unnecessary.
When I am at power, for example, with all of the side instruments listed on the left and right side of my screen, on-top of the over sized BC, I can barely see anything. The giant BC is basically all I can look at. I can't even zoom out or unlock my camera (unless I'm at weapons).
I just feel... claustrophobic playing this game now, lol. Truthfully, the impact on game play is probably minimal, but... I just don't like it.
Re: 50% increase in BC size too big
Posted: Wed Apr 17, 2013 9:54 pm
by Red-Rocket
true, maby increase the view range that you can see or make BC 40%
Re: 50% increase in BC size too big
Posted: Wed Apr 17, 2013 11:32 pm
by Tempest
i like the idea, yet i have issues with the size other than obstruction of view. Destroyers can now easilly hide behind the massive bc, even if the other bc is lead away the turning rates of the new bc further hinders a bc from killing an enemy destroyer that is heading home. I like the idea of the bc being larger however due to the fact that destroyers launch off of them and were 2/3 the size :p this makes more sense, however if something like this is to be done the size should be slightly smaller and the bc should not be able to be passed through by ANY combat ship. Either that or add a missle that has a large aoe on contact. this massive bc makes for a nice home for any number of invincible small ships to hide inside or behind.
Re: 50% increase in BC size too big
Posted: Thu Apr 18, 2013 6:38 am
by Siretu
I discussed this with CCA people in teamspeak yesterday and I think we came up with some pros of the new size. It's easier to hit missiles at long range, which makes long range combat more viable. It also makes chomper tanking harder since there's a bigger place to cover.
I have an idea for a solution. What if you couldn't fire your weapons when you're inside the BC?
Re: 50% increase in BC size too big
Posted: Thu Apr 18, 2013 7:59 am
by IvanX
Tempest wrote:i like the idea, yet i have issues with the size other than obstruction of view. Destroyers can now easilly hide behind the massive bc, even if the other bc is lead away the turning rates of the new bc further hinders a bc from killing an enemy destroyer that is heading home. I like the idea of the bc being larger however due to the fact that destroyers launch off of them and were 2/3 the size :p this makes more sense, however if something like this is to be done the size should be slightly smaller and the bc should not be able to be passed through by ANY combat ship. Either that or add a missle that has a large aoe on contact. this massive bc makes for a nice home for any number of invincible small ships to hide inside or behind.
totally agree, it's being a point of abusement atm, cause destroyers hiding behind cruiser and chomper shielding is kinda unrealistic and uncounterable... Maybe should also make docking impossible if you took damage recently (like 3 seconds), i don't really see the point of increasing bc size in the first place, it was hard enough to dodge asteroids, well maybe 20% size increasing would be fine
Re: 50% increase in BC size too big
Posted: Thu Apr 18, 2013 12:33 pm
by Red-Rocket
i say we hold the patch and BC size for 2 weeks to really see how it pans out
Re: 50% increase in BC size too big
Posted: Thu Apr 18, 2013 6:12 pm
by Tempest
IvanX wrote:Tempest wrote:i like the idea, yet i have issues with the size other than obstruction of view. Destroyers can now easilly hide behind the massive bc, even if the other bc is lead away the turning rates of the new bc further hinders a bc from killing an enemy destroyer that is heading home. I like the idea of the bc being larger however due to the fact that destroyers launch off of them and were 2/3 the size :p this makes more sense, however if something like this is to be done the size should be slightly smaller and the bc should not be able to be passed through by ANY combat ship. Either that or add a missle that has a large aoe on contact. this massive bc makes for a nice home for any number of invincible small ships to hide inside or behind.
totally agree, it's being a point of abusement atm, cause destroyers hiding behind cruiser and chomper shielding is kinda unrealistic and uncounterable... Maybe should also make docking impossible if you took damage recently (like 3 seconds), i don't really see the point of increasing bc size in the first place, it was hard enough to dodge asteroids, well maybe 20% size increasing would be fine
the point is for long range kite combat to be more effective, long range shots utilizing missles and yamatos from crazy ranges having better odds of hitting their mark, it allows for deeper conceptual greatness in long range combat and thats all it offers. Personally i think people should just be more talented
what im trying to say is making something easier is unnecessary players can coordinate better and function a long range attack effectively if they develop teamwork within their clan or group well, if not the tactic falls through. Instead of making it easier to hit a larger target they could just practice xD its still doable. Im not completely against the new bc size but
NO COMBAT SHIP SHOULD BE ABLE TO ENTER THE BC's BODY AFTER DEPLOYMENT this would make in battle mine layer healers more vulnerable, it would make destroyers more vulnerable, it would make chomper tanking more suicidal. Yes i just called the chomper a combat ship xD because other than its obvious use in collecting minerals its the most efficient tank. If unable to tank inside and just outside the boarder of the bc you'll be forced more midway into combat, your chances of getting docked are slimmer, and you can be struck down by missles much easier (i do think its worth it to missle a chomper cost wise, if you get the kill)
Re: 50% increase in BC size too big
Posted: Thu Apr 18, 2013 6:18 pm
by Tempest
i like the idea of damage nullifying the ability to dock but killing miners would be way too easy that way, and then ship tanking will be shut down. i dont want to end the strategy in ship tanking to prevent bc damage, i want to make it risky. I want to see chomper tanks able to be killed no matter how skilled they are. I want to see Destroyers having a harder time hiding and returning fire onto the enemy bc. I think the bc being unpassable to combat ships and chompers is the best solution for this.
Re: 50% increase in BC size too big
Posted: Sat Apr 20, 2013 8:32 am
by Weyoun
I like the new bc size how it is. The compers/destroyers overlaping the bc is an old problem, you can't even use the tractor beam to pull them away because the BC will deflect the shot.
Re: 50% increase in BC size too big
Posted: Sat Apr 20, 2013 2:56 pm
by Corinthian
I would like the BC size reduced by ~40%.
Tempest is correct that Combat Ships should be unable to enter the BC's location. In addition, my preference is that all ships are harmlessly expelled from the BC's location after deployment.