Boarding Rework & additions
Posted: Fri May 10, 2013 7:28 pm
I have thoughts that boarding should be slightly altered
Mechanic change
Infiltrator should not "dock" enemy BC, should breech hull at mining drone area :p it isn't right that where you board enemy BC gives the SS launch area the launch ability for enemy infiltrator :p, if it is to be stolen, (or destroyed) it should be at the appropriate placement
New Boarding Buff & Counter
Infiltrating, I thing should revert to how it was discussed, 1 border at a time, and a boarding commando should have buffs compared to normal players, infiltrator should be better armored, and have temporary immunity on launch from either BC
(Unless bottom floor console has plans) This area should be security control area, it should control various sentry guns and perdition turrets, which are highly hostile when activated, making them dangerous to be on at all times able to attack a boarder cause they use heave area damaging weapon, like a flame weapon, giving the heave fire-suit an ability to evade perdition turret damage, (maybe)
Security console could be in charge of rebuilding auto-turrets as well
Mechanic change
Infiltrator should not "dock" enemy BC, should breech hull at mining drone area :p it isn't right that where you board enemy BC gives the SS launch area the launch ability for enemy infiltrator :p, if it is to be stolen, (or destroyed) it should be at the appropriate placement
New Boarding Buff & Counter
Infiltrating, I thing should revert to how it was discussed, 1 border at a time, and a boarding commando should have buffs compared to normal players, infiltrator should be better armored, and have temporary immunity on launch from either BC
(Unless bottom floor console has plans) This area should be security control area, it should control various sentry guns and perdition turrets, which are highly hostile when activated, making them dangerous to be on at all times able to attack a boarder cause they use heave area damaging weapon, like a flame weapon, giving the heave fire-suit an ability to evade perdition turret damage, (maybe)
Security console could be in charge of rebuilding auto-turrets as well