Adcanced (Tier 2) console
Posted: Thu May 16, 2013 10:38 pm
This is just a dump for all my thoughts. you may agree with me or i will disagree with you. (except costs, i'm never sure about those but a few of these upgrades will make it so that more minerals will be in the game, and names, i'm basically making something up and adding ium at the end ha ha!) Add what you want there. REMEMBER!! factor late gameplay to these suggestions as most of these of course could break a game early on but this is meant to continue after most upgrades from upgrade console are done.
Advanced console 200Y 200B 200R 200G yes 200 Green!
Requirements - 80% upgrades from upgrade console upgraded
purchasing it will start *building* the console, you may leave upgrade console or upgrade something else. 180 seconds build time. Once finished will alert enemies and players that BattleCruiser(#) has finished Tier 2 console
Ok now the dump of ideas, ill be adding but these upgrades are usally meant to be later on because they could break a game early but are acceptable later on
-Upgrades
-miner
-Efdordium Lazer - Reduces Cooldown of increased mining laser (red beam!) from 35s to 20s
-Ubnitrium extractors - 5 upgrades each upgrade increases amount of minerals extracted per health by 5% (5%/10%/15%/20%/25%) (like upgrade miner beam but does not make the asteroid get mined out faster, you just get more minerals out of it.)
Edrium Scanners - pings nearby minerals on the map, alerts allies of ping as well (does not show color, keep it white, the color upgrade can go along with the....Tier 3...console! oh what fun!)
-Wraith
-Tri-Burst - augments laser fire from wraith to fire 3 lasers, the extra lasers arc about 5 degrees from original point location. Energy cost of what it normally takes to fire 3 lasers, so ability can be turned on and off (energy upgrades a must!)
-Reverse Ecrium Thrusters - alows you to thrust backwards (like side thrusters...but backwards! also makes it possible to do diagonal moves at the cost of more energy of course! happy hunting!)
-Chomper
-(munch, munch!) - increases range of the chomper consume or whatever ability by a range of 3
-Gallarum tractor - adds a week tractor ability to chomper, strong pull vs asteroids however
-Corvette
-Pliosteel Bulkheads - reduces damage in the front of corvette by 50% (no retreating cowards!) missiles and cannons (aka yamatos!!) ignore pliosteel bulkheads upgrade
-Endomenic weapon capacitors - doubles amount of projectiles launched from corvette and increases arc by 25% (more condensed projectiles anyways, basically big bad shotgun) draws double power when activated so ability can be turned on and off if needed
-MineLayer
-Orbital bombard platform you guys are gonna love this one! - minelayer constructs a platform with 500HP+ship health upgrades. Orbital Platform starts firing long range missiles at enemy BC (250/100 hull/sheild) every 15 seconds. Must be purchased from construction console. Only 1 orbital bombard platform may be built PER MINELAYER = (strat that includes several minelayers!).
-Technitrium Sensors - does two things. 1. allows ability to unlock camera of minelayer. 2. passive - highlights ships near minelayer much like a sensor tower does, shows the circle sensor range on map to allies but not enemies. (great for setting listening posts)
-DESTROYER!!! (everyones favorite! lets admit it, even though some of you like wraith nothing beats a good ol destroyer!)
(this is if missiles to destroyers pass) Indrium Missile Constructors - allows you to build scorpion missiles and wasp missiles along with light/piranha missiles
Quantum Shifters - allows you to fire quantum bombardment in the direction of controllers choosing (ya...insane!!! like BC lasers just click and it will fire in that direction!)
Chromidan plates - 5 upgrades, each upgrades Destroyers health by 125 (+125/+250/+375/+500/+625)
-Missiles and Missile Unlocks (automatically unlocks missiles once the advance console has been unlocked
-Unlocks missiles that will be categorized as "Massive Warheads /or Missiles"
Endomivanite Missile - 25Y 25R 25B - fires a warhead that has an impressive range and is VERY trackable meaning it will home in on ships from greater range and greater turn rates. does 500/400 (hull/shield) damage
Chromatite Missile - 30R 50B 5G - fires a warhead that upon hit drains 2500 energy and causes BC core stability 5%. Does 250/600 (hull/shield) damage
Jordamite Missile - 50Y 25R - causes hull fires and debris. does 600/200 (hull/shield) damage
Astranian Missile - 40Y 40R 40G - fires a warhead that is basicly has kermaculite missile attributes of tracking, range and ability. does 700/700 (hull/shield) damage
(don't scream, it's expensive anyways...)
Missile Upgrades -
Imperial Requisitions - makes light missiles (light, scorpion, wasp) free, (should it affect destroyer as well?)
Palnadium steel - reduces costs of heavy missiles (hellfire, EMP, Predator, Kermaculite) by 50%
Say Tony D'Cardo if you got to this point. Basicly i was going to go on to BC upgrades and small ship upgrades but its mostly the same thing (more energy, more hitpoints, increased speed, better energy transfers, ect...) as the upgrade console and i didnt feel like doing it because...i typed a lot lol.
Glad i got it off my chest, ima add more if i have any more crasy ideas...this is more a for me to keep my sanity in check thing then something real but we could make it happen and that would be cool! making it so that eco is a very valid choice.
Advanced console 200Y 200B 200R 200G yes 200 Green!
Requirements - 80% upgrades from upgrade console upgraded
purchasing it will start *building* the console, you may leave upgrade console or upgrade something else. 180 seconds build time. Once finished will alert enemies and players that BattleCruiser(#) has finished Tier 2 console
Ok now the dump of ideas, ill be adding but these upgrades are usally meant to be later on because they could break a game early but are acceptable later on
-Upgrades
-miner
-Efdordium Lazer - Reduces Cooldown of increased mining laser (red beam!) from 35s to 20s
-Ubnitrium extractors - 5 upgrades each upgrade increases amount of minerals extracted per health by 5% (5%/10%/15%/20%/25%) (like upgrade miner beam but does not make the asteroid get mined out faster, you just get more minerals out of it.)
Edrium Scanners - pings nearby minerals on the map, alerts allies of ping as well (does not show color, keep it white, the color upgrade can go along with the....Tier 3...console! oh what fun!)
-Wraith
-Tri-Burst - augments laser fire from wraith to fire 3 lasers, the extra lasers arc about 5 degrees from original point location. Energy cost of what it normally takes to fire 3 lasers, so ability can be turned on and off (energy upgrades a must!)
-Reverse Ecrium Thrusters - alows you to thrust backwards (like side thrusters...but backwards! also makes it possible to do diagonal moves at the cost of more energy of course! happy hunting!)
-Chomper
-(munch, munch!) - increases range of the chomper consume or whatever ability by a range of 3
-Gallarum tractor - adds a week tractor ability to chomper, strong pull vs asteroids however
-Corvette
-Pliosteel Bulkheads - reduces damage in the front of corvette by 50% (no retreating cowards!) missiles and cannons (aka yamatos!!) ignore pliosteel bulkheads upgrade
-Endomenic weapon capacitors - doubles amount of projectiles launched from corvette and increases arc by 25% (more condensed projectiles anyways, basically big bad shotgun) draws double power when activated so ability can be turned on and off if needed
-MineLayer
-Orbital bombard platform you guys are gonna love this one! - minelayer constructs a platform with 500HP+ship health upgrades. Orbital Platform starts firing long range missiles at enemy BC (250/100 hull/sheild) every 15 seconds. Must be purchased from construction console. Only 1 orbital bombard platform may be built PER MINELAYER = (strat that includes several minelayers!).
-Technitrium Sensors - does two things. 1. allows ability to unlock camera of minelayer. 2. passive - highlights ships near minelayer much like a sensor tower does, shows the circle sensor range on map to allies but not enemies. (great for setting listening posts)
-DESTROYER!!! (everyones favorite! lets admit it, even though some of you like wraith nothing beats a good ol destroyer!)
(this is if missiles to destroyers pass) Indrium Missile Constructors - allows you to build scorpion missiles and wasp missiles along with light/piranha missiles
Quantum Shifters - allows you to fire quantum bombardment in the direction of controllers choosing (ya...insane!!! like BC lasers just click and it will fire in that direction!)
Chromidan plates - 5 upgrades, each upgrades Destroyers health by 125 (+125/+250/+375/+500/+625)
-Missiles and Missile Unlocks (automatically unlocks missiles once the advance console has been unlocked
-Unlocks missiles that will be categorized as "Massive Warheads /or Missiles"
Endomivanite Missile - 25Y 25R 25B - fires a warhead that has an impressive range and is VERY trackable meaning it will home in on ships from greater range and greater turn rates. does 500/400 (hull/shield) damage
Chromatite Missile - 30R 50B 5G - fires a warhead that upon hit drains 2500 energy and causes BC core stability 5%. Does 250/600 (hull/shield) damage
Jordamite Missile - 50Y 25R - causes hull fires and debris. does 600/200 (hull/shield) damage
Astranian Missile - 40Y 40R 40G - fires a warhead that is basicly has kermaculite missile attributes of tracking, range and ability. does 700/700 (hull/shield) damage
(don't scream, it's expensive anyways...)
Missile Upgrades -
Imperial Requisitions - makes light missiles (light, scorpion, wasp) free, (should it affect destroyer as well?)
Palnadium steel - reduces costs of heavy missiles (hellfire, EMP, Predator, Kermaculite) by 50%
Say Tony D'Cardo if you got to this point. Basicly i was going to go on to BC upgrades and small ship upgrades but its mostly the same thing (more energy, more hitpoints, increased speed, better energy transfers, ect...) as the upgrade console and i didnt feel like doing it because...i typed a lot lol.
Glad i got it off my chest, ima add more if i have any more crasy ideas...this is more a for me to keep my sanity in check thing then something real but we could make it happen and that would be cool! making it so that eco is a very valid choice.