Possible emergency addition for tournament: No wrap.
Posted: Fri May 31, 2013 5:49 pm
Either add this before the tournament, or let's have a large conversation about something similar being implemented after the tournament.
After 90 in-game minutes, wrapping around the edge of the map is disabled. It could be the third type of 'event' in the game (Asteroids appearing, kerm appearing, and now this):
"A gravity well is forming in the center of the quadrant. You feel its pull, and know that you cannot run as far as before."
This will definitely make sure to end the game by the 2 hour mark, and will keep things interesting between 90 and 120 minutes as well, due to the new strategies the Nav will have to quickly pull out to not get caught.
To add: The reason games have the chance of going on for nearly ever is because both teams can go in the same direction forever. Whereas with this, the running team will have a harder time (overcome by good nav skill) just running away from the chasing team.
After 90 in-game minutes, wrapping around the edge of the map is disabled. It could be the third type of 'event' in the game (Asteroids appearing, kerm appearing, and now this):
"A gravity well is forming in the center of the quadrant. You feel its pull, and know that you cannot run as far as before."
This will definitely make sure to end the game by the 2 hour mark, and will keep things interesting between 90 and 120 minutes as well, due to the new strategies the Nav will have to quickly pull out to not get caught.
To add: The reason games have the chance of going on for nearly ever is because both teams can go in the same direction forever. Whereas with this, the running team will have a harder time (overcome by good nav skill) just running away from the chasing team.