Modification to Tractor Beam
Posted: Tue Jun 25, 2013 8:47 am
Yeah, I know, everybody's got a nit to pick with the Tractor Beam... so let me just post mine as well.
Right now, Tractor Beam is a very heavy cost ability with poor results that causes it to be rarely used. I think it's simply the lack of utility that causes it to be overlooked most of the time. So, I'd like to offer a suggestion or two.
Right now, Tractor Beam is a very heavy cost ability with poor results that causes it to be rarely used. I think it's simply the lack of utility that causes it to be overlooked most of the time. So, I'd like to offer a suggestion or two.
- Make power consumption on tractor beam relative to the Push or Pull currently exerted by the battlecruiser.
- Allow the tractor beam to latch on to allied targets in order to allow small ships to more easily travel alongside the battlecruiser during high speed chases.
- Tenative suggestion, but perhaps allow the Tractor Beam to lock onto multiple targets. Apply the same pull/push to all targets, drain energy for each target, and you must cancel all locked beams or none at all.