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recycling
Posted: Sun Jul 07, 2013 9:40 pm
by Red-Rocket
or more like trade market
this ability that will come with the mass replicator.
Sometimes you just dont know what to do with all that couple thousand yellow or blue. you can trade it in and get a color you desire.
The exchange rate should be 20 to 10, so click the yellow to blue button 3 times and you will get rid of 60...uneeded resources and get 30 precious resources an exchange, life is unfair but its just so...sweet. the exchange rate for green is 100 to 10 but you cant exchange green for another resource because that just takes up to many buttons and everyone likes green anyways.
Re: recycling
Posted: Mon Jul 08, 2013 10:57 am
by Jannik2099
maybe convert matter (minerals, corpses from enemies and potatoes) into energy and then convert it back when you want
Re: recycling
Posted: Mon Jul 08, 2013 1:28 pm
by WhyteDragon
There was something similar suggested a long time ago that I find to be like this, except simpler to be honest...
Instead of this complicated six button setup for various transactions, I thought the method of turning resources into energy (on a cooldown) with a mass replicator was a much more clever solution.
Re: recycling
Posted: Mon Jul 08, 2013 4:25 pm
by MultiDavid
Upgrade for mass replicator, turns it into a mass recycler ?
Re: recycling
Posted: Mon Jul 08, 2013 6:24 pm
by Karl913
Off topic: l just thought of a much simpler method of doing this, just add 4 dyes for yellow, red, green, and blue!
On topic: l like the idea of converting minerals to energy, and then energy to an alternate mineral.
Re: recycling
Posted: Mon Jul 08, 2013 10:56 pm
by Caladbolg
I like the idea but it could unbalance the meta game a lot... (I mean, miners are already friggin effective...)
same thing for the mineral to energy... miners are already quite effective. Stalemates because both team are recycling thousands of minerals for energy would be boring in pubs, and tedious in pro games.
It would have to be well thought out, not just randomly thrown together.
Re: recycling
Posted: Tue Jul 09, 2013 10:38 pm
by WhyteDragon
Caladbolg wrote:I like the idea but it could unbalance the meta game a lot... (I mean, miners are already friggin effective...)
same thing for the mineral to energy... miners are already quite effective. Stalemates because both team are recycling thousands of minerals for energy would be boring in pubs, and tedious in pro games.
It would have to be well thought out, not just randomly thrown together.
In short, this. I didn't elaborate before, but there are already ways of dumping nearly every resource in the game into a method of attack -- missiles, C4, hull upgrades, Yamato Cannon, core purging...
I like mass replicator because it's a way to compensate for a resource shortage in an area. The nerf in its price also makes it much more appealing, and I even find myself using it often. So with that in mind, why exactly do we need this to be changed..?
I'm unsure it needs an alteration.