Changing Emergency Sheilds
Posted: Thu Sep 12, 2013 9:55 pm
the hardest part about being surprised and killed by enemy BC (which happens in many a game) is power management, while navigation and weps is easy to jump on and boost away, this ends up being a chase, the problem with power that it takes time to boost shields up.
even using shield boost just doesn't cut it. and the emergency shields just doesn't do its job even coupled with shield boost.
The new BC Emergency Shield Energizer will do this -
for every upgrade (3)
Power will auto shoot shields to 100(/200/300) (2000 shield strength(/4000/6000)) + BC standing shields (2000/2000) (4000/4000) (6000/6000)
Now the cost of this! which will make it...less worthwhile to use and more of an emergency!
10,000 power (because most BCs attacked usually have full power, 1/10 power gone, doesnt matter in short run)
-20% down on core stability, as the sudden super power surge really damages the core!
(might also consider using Blue resources)
Cooldown - 35 seconds
The Upgade Cost -
First one - 25Y 100B
Second one 75Y 175B 25R 10G
Third one 100Y 250B 50R 25G
Instead of people jumping on nav and power and trying to jump shields up and running away so its possible, this will allow them the chance to turn around and fight, they will be at a disadvantage from surprise still but i think think this is better as it will create head on battles, which most people like to see, also this means that even if shields go down (which usually was the deciding factor of who would win) they will be able to redeploy shields again.
Might also consider an advanced shield Energizer with 500 power and 10K/10K shields -25% core -15,000 -75 Blue Resources and cost of 125Y 300B 125R 50G for end game purposes after purchasing the other ones first of course! that will share CD with the Shield Energizer so power has the option to decide if they need big jump or medium jump
even using shield boost just doesn't cut it. and the emergency shields just doesn't do its job even coupled with shield boost.
The new BC Emergency Shield Energizer will do this -
for every upgrade (3)
Power will auto shoot shields to 100(/200/300) (2000 shield strength(/4000/6000)) + BC standing shields (2000/2000) (4000/4000) (6000/6000)
Now the cost of this! which will make it...less worthwhile to use and more of an emergency!
10,000 power (because most BCs attacked usually have full power, 1/10 power gone, doesnt matter in short run)
-20% down on core stability, as the sudden super power surge really damages the core!
(might also consider using Blue resources)
Cooldown - 35 seconds
The Upgade Cost -
First one - 25Y 100B
Second one 75Y 175B 25R 10G
Third one 100Y 250B 50R 25G
Instead of people jumping on nav and power and trying to jump shields up and running away so its possible, this will allow them the chance to turn around and fight, they will be at a disadvantage from surprise still but i think think this is better as it will create head on battles, which most people like to see, also this means that even if shields go down (which usually was the deciding factor of who would win) they will be able to redeploy shields again.
Might also consider an advanced shield Energizer with 500 power and 10K/10K shields -25% core -15,000 -75 Blue Resources and cost of 125Y 300B 125R 50G for end game purposes after purchasing the other ones first of course! that will share CD with the Shield Energizer so power has the option to decide if they need big jump or medium jump