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Infiltrator ejection seat bug (also infinite death glitch)
Posted: Fri Nov 08, 2013 4:58 pm
by Caladbolg
Tried to launch the infiltrator, it channeled but never launched me. I then died to awesome slapshot.
When I went back to our hangar, it said an infiltrator was still launched.
Also slapshot is dead forever due to my mine. he couldnt get out of this situation without exterior help (which he couldnt get because it was 2v1 and I couldnt launch my infiltrator to go save him on his ship)
Re: Infiltrator ejection seat bug (also infinite death glitc
Posted: Fri Nov 08, 2013 5:00 pm
by slapshot
I suggest having a 1-damage "hand" attack to clear debris (even with no weapon), + getting the AI's to clear debris somehow
Re: Infiltrator ejection seat bug (also infinite death glitc
Posted: Fri Nov 08, 2013 5:54 pm
by Caladbolg
or always spawning with this shittiest rifle
Re: Infiltrator ejection seat bug (also infinite death glitc
Posted: Fri Nov 08, 2013 7:49 pm
by WhyteDragon
Alternately you could simply set it up so that you drop everything but your weapon upon death, which seems like a fair handicap.
Or you could set it up so that having no equipped weapon still grants you a melee attack that'll allow you to eventually clear yourself out, albeit slowly. Y'know, what slapshot basically said.
Re: Infiltrator ejection seat bug (also infinite death glitc
Posted: Sat Nov 09, 2013 4:13 pm
by Caladbolg
also, the bad ejection from enemy BC is a recurring glitch, not a one time thing. it also happened to whytedragon in the same patch
Re: Infiltrator ejection seat bug (also infinite death glitc
Posted: Fri Dec 27, 2013 12:55 pm
by Siretu
The bad ejection glitch has been fixed, it will come in the next patch. I also made it so you don't lose your weapon if you have the default one, and if you have another one, you will drop it and get a default one.