Reducing Cost of Missiles
Posted: Mon Nov 25, 2013 8:21 pm
Especially with the Kermiculite on Merculite Heavy Missiles, 20G brookers no arguement that anyone should get it, because of the Core Purge, Destroyer and other upgrades needing alot of that hard to get Kermiculite its a waste to spend so much on just 1 missile, therefore i say reduce it! to 1 like the pirhanna missile (that isn't used still lol even with just the 1 red, and why is that? because they need that resource elsewhere until late game and by then pirhanna is obsolete)
Merculite Heavy Missile
From 15Y 30R 20G
To 15Y 25R 1G
And other missiles, because more the merrier! although experimentally suggested (not taken to seriously compared to one above) and because i feel like breaking stuff!
Scorpion Light Missile
From - 5Y 10R
To - 1Y 2R
Wasp Light Missile
From - 5B 10R
To - 1B 2R
Predator Heavy Missile
From - 15Y 10B 35R
To - 10Y 5B 25R
Sabertooth Heavy Missile (not much change)
From - 10Y 25B 10R
To - 5Y 25B 10R
Hellfire Missile
(No Change)
Also i think that the Wasp Missile should be refitted to be a long range high tracking missile and other missiles increased by 25% (predator especially)
Merculite Heavy Missile
From 15Y 30R 20G
To 15Y 25R 1G
And other missiles, because more the merrier! although experimentally suggested (not taken to seriously compared to one above) and because i feel like breaking stuff!
Scorpion Light Missile
From - 5Y 10R
To - 1Y 2R
Wasp Light Missile
From - 5B 10R
To - 1B 2R
Predator Heavy Missile
From - 15Y 10B 35R
To - 10Y 5B 25R
Sabertooth Heavy Missile (not much change)
From - 10Y 25B 10R
To - 5Y 25B 10R
Hellfire Missile
(No Change)
Also i think that the Wasp Missile should be refitted to be a long range high tracking missile and other missiles increased by 25% (predator especially)