Patch 4.2 published!
Posted: Fri Oct 10, 2014 4:21 am
So, I actually forgot to make a thread for 4.2. But yeah, here's the patch notes:
4.2:
- Added cooldown to decoy flare creation
- Reduced cooldown of repair kit creation from 1s to 0.5s
- Decoy flares and repair kits are now created in different locations from the other items.
- Shield boost is now available by default but has been rebalanced to give 30 instead of 40 shield reg per level.
- Fixed a bug where you could still mine enemy ships while moving.
- Fixed all the bugs with the refining AI.
- Increased speed at which mining AI accelerates when returning to the BC.
4.2:
- Added cooldown to decoy flare creation
- Reduced cooldown of repair kit creation from 1s to 0.5s
- Decoy flares and repair kits are now created in different locations from the other items.
- Shield boost is now available by default but has been rebalanced to give 30 instead of 40 shield reg per level.
- Fixed a bug where you could still mine enemy ships while moving.
- Fixed all the bugs with the refining AI.
- Increased speed at which mining AI accelerates when returning to the BC.