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Suggestion: have mineral packets take shortest path (wrap)

Posted: Sat Oct 18, 2014 2:12 pm
by slapshot
So.. since the logic as far as "shortest path to BC" already exists when AI miners retreat, why not add that same logic to the mineral packets?

Re: Suggestion: have mineral packets take shortest path (wra

Posted: Sun Oct 19, 2014 12:58 am
by Red-Rocket
Slap...your obsessed with polls, but yes agreed with cargo drones ^^ fastest = most efficient

Re: Suggestion: have mineral packets take shortest path (wra

Posted: Wed Oct 22, 2014 2:19 am
by Siretu
This would make sniping resource packages a bit more challenging, which might be good or bad, I don't know.

Implementation-wise, it's possible that it will cause bugs, since instead of just moving to the BC, I'll have to make it move forward at an angle or something. I'll see what I can do.