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Subjucater Automaton

Posted: Sun Dec 07, 2014 2:29 am
by Dreadnought
If the Automaton is out of range, the CD will reset as if you have deployed one, even when you havent. I also suggest if it is out of range, the subjucater will move to go deploy it unless given another command

Re: Subjucater Automaton

Posted: Mon Dec 08, 2014 5:05 pm
by slapshot
Some way of visualizing it's range would also be nice..

chompers also suffer from this to a lesser extent - they can attempt to chomp thin air or something too far away (without the update) and end up not eating anything, yet triggering the cooldown anyways

Re: Subjucater Automaton

Posted: Mon Dec 08, 2014 8:34 pm
by Dreadnought
slapshot wrote:Some way of visualizing it's range would also be nice..

chompers also suffer from this to a lesser extent - they can attempt to chomp thin air or something too far away (without the update) and end up not eating anything, yet triggering the cooldown anyways
actually that was fixed, but if you hit *Q* and the astroid bumps into you and is in range for a second then is out, it will trigger the Cooldown, if thats changed, then ill have to check O.o

Re: Subjucater Automaton

Posted: Mon Dec 22, 2014 1:19 pm
by Siretu
Fixed the subjugator's ability. No range visualization atm since range actors are stupid.

I didn't manage to reproduce the Chomper problem