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Patch 4.7 on beta

Posted: Thu Jan 08, 2015 11:47 am
by Siretu
Hey guys. There's a new patch on beta that some of you tried out yesterday.

Patch notes:
4.7:
- Fixed bug where you could faint while in an infiltrator after boarding.
- Trying to launch the infiltrator outside of the enemy hangar now gives an error message immediately and doesn’t trigger the cooldown.
- Fixed a visual issue with loading some of the missile bays.
- Reworked shield mechanics. Power to shields no longer increases max shield. Instead shield is always at 2000.
- Battlecruiser laser upgrades now increase laser damage by 20% instead of 25%.
- Fusion core now gives 250 shields per level.
- Weapons now bleed through shields if the shields are below 30%.
- Marine health increased from 45 to 100.
- Marine weapon damage decreased by 75% and speed increased by 4x.
- Increased repair station range from 6 to 12 to match the radius ring.

Re: Patch 4.7 on beta

Posted: Thu Jan 08, 2015 12:45 pm
by bbot
This sounds fun as hell, can't wait to try it!

I'm hoping that the shield change ends up being a positive change... I guess there is some experimenting to do!