Patch 4.7 on beta
Posted: Thu Jan 08, 2015 11:47 am
Hey guys. There's a new patch on beta that some of you tried out yesterday.
Patch notes:
4.7:
- Fixed bug where you could faint while in an infiltrator after boarding.
- Trying to launch the infiltrator outside of the enemy hangar now gives an error message immediately and doesn’t trigger the cooldown.
- Fixed a visual issue with loading some of the missile bays.
- Reworked shield mechanics. Power to shields no longer increases max shield. Instead shield is always at 2000.
- Battlecruiser laser upgrades now increase laser damage by 20% instead of 25%.
- Fusion core now gives 250 shields per level.
- Weapons now bleed through shields if the shields are below 30%.
- Marine health increased from 45 to 100.
- Marine weapon damage decreased by 75% and speed increased by 4x.
- Increased repair station range from 6 to 12 to match the radius ring.
Patch notes:
4.7:
- Fixed bug where you could faint while in an infiltrator after boarding.
- Trying to launch the infiltrator outside of the enemy hangar now gives an error message immediately and doesn’t trigger the cooldown.
- Fixed a visual issue with loading some of the missile bays.
- Reworked shield mechanics. Power to shields no longer increases max shield. Instead shield is always at 2000.
- Battlecruiser laser upgrades now increase laser damage by 20% instead of 25%.
- Fusion core now gives 250 shields per level.
- Weapons now bleed through shields if the shields are below 30%.
- Marine health increased from 45 to 100.
- Marine weapon damage decreased by 75% and speed increased by 4x.
- Increased repair station range from 6 to 12 to match the radius ring.