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Map wrap AI bug
Posted: Wed Feb 25, 2015 10:24 pm
by Rohan
in the newest beta,
After the map no longer warps all the ai miners keep running into the corner of the map and stay there for rest of game.
Re: Map wrap AI bug
Posted: Thu Feb 26, 2015 10:15 pm
by slapshot
I thought this was fixed in the dev version?
anyways, older thread:
http://www.cruisercommand.com/forum/vi ... 44&start=0
and original thread:
http://www.cruisercommand.com/forum/vie ... f=10&t=554
Don't worry, he's still on it!
Re: Map wrap AI bug
Posted: Fri Feb 27, 2015 5:39 am
by Siretu
I fixed it before. I'm surprised to hear that it's started reoccuring after the latest patch. I have not touched anything related to it. I'll look into it.
Re: Map wrap AI bug
Posted: Fri Feb 27, 2015 10:48 am
by slapshot
Siretu wrote:I fixed it before.
I thought you only fixed them "running away" into the corners, as opposed to "searching for asteroids to mine" into the corners
Re: Map wrap AI bug
Posted: Fri Feb 27, 2015 12:28 pm
by Siretu
That's true. When they're searching, they just occasionally turn a bit, but they're not pathing towards a specific goal. When they are pathing towards a specific goal (usually to get back to the BC), it calculates the quickest route, taking into account the map wrapping.
I changed the calculations to only account for map wrapping if it wasn't turned off. Fixing the searching for asteroids thing is a separate issue.