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New icon for salvaging, please.

Posted: Sun Apr 05, 2015 6:48 pm
by Phytor
So, I was playing some CC yesterd...this morning and I had the chance to try out the new inventory system in a stress situation (hangar - ship interaction) and I find it quite neat the way it got implemented. It's tidy, faster and less problematic than the old system where one-two flares would sometimes be outside (above or below) that little trigger-area next to the beacon.

Following the discussion on it, I got the feeling, that people were like this about the idea: http://z0r.de/6835 (coffee machine = new mechanic - guy = conservative CC-players), but it works quite well for me, because I learned it easily through intuition alone (except, where I confused the buttons to unload my minerals with the one to put them in my pockets for ... like 1.2 seconds or something).

One thing though... can we change the salvage icon to something else? I know what it does, but it constantly made me think, that it means "repair this ship" (maybe a tri-coloured mineral crystal would link/steer the visuals to "money" instead of "repairs" like the wrench and cogwheel does for me).

Re: New icon for salvaging, please.

Posted: Mon Apr 06, 2015 12:36 am
by slapshot
Phytor wrote:(except, where I confused the buttons to unload my minerals with the one to put them in my pockets for ... like 1.2 seconds or something).
one of the major problems that caused panic was that there WAS no "drop minerals" button, it would ALWAYS go to your inventory

and I still don't like how you can't just leave flares on the "pad area" to be picked up in a rush situation..

as for the salvage, I do agree it would be nice to be more.. isolated/warning colored, but it does have an "are you sure" prompt to help with the issue

Re: New icon for salvaging, please.

Posted: Mon Apr 06, 2015 2:31 am
by Dreadnought
Make the icon red instead of green.


Also Erik I still want those 2 withdraw arrows to the right of each inventory, you know what im talking about :mrgreen: