<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://cruisercommand.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sheogorath</id>
	<title>Cruiser Command - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://cruisercommand.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sheogorath"/>
	<link rel="alternate" type="text/html" href="https://cruisercommand.com/wiki/index.php/Special:Contributions/Sheogorath"/>
	<updated>2026-09-24T06:09:04Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://cruisercommand.com/wiki/index.php?title=Minelayer&amp;diff=159</id>
		<title>Minelayer</title>
		<link rel="alternate" type="text/html" href="https://cruisercommand.com/wiki/index.php?title=Minelayer&amp;diff=159"/>
		<updated>2013-03-18T20:10:05Z</updated>

		<summary type="html">&lt;p&gt;Sheogorath: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship&lt;br /&gt;
|Name= Minelayer&lt;br /&gt;
|Picture=Minelayer_Picture.jpg&lt;br /&gt;
|Hull= 200&lt;br /&gt;
|Energy reg= 9&lt;br /&gt;
|Abilities= [[Opposer Proximity Mine]], [[EMP Mine]], [[Distress Beacon]], [[Nano-Hull Spray]], [[Shield Recharger]]&lt;br /&gt;
|Veldite=100&lt;br /&gt;
|Chalcorium=75&lt;br /&gt;
|Pyromantite=25&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Basics==&lt;br /&gt;
&lt;br /&gt;
A support ship. It is one of the fastest small ships, alongside the miner. It is not very tough but has a high energy storage and regeneration.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
~ The minelayer can drop a mine which will travel towards the most nearby enemy and explode. &lt;br /&gt;
&lt;br /&gt;
~ [EMP MINE: INFORMATION REQUIRED]&lt;br /&gt;
&lt;br /&gt;
~ The distress beacon is basically an item left behind by the minelayer which emits a constant signal. It will be recorded by pingers on the battlecruiser and can cause distractions or mislead enemies.&lt;br /&gt;
&lt;br /&gt;
~ The minelayer is the only ship that can repair a ship&#039;s hull (whether small ship or battlecruiser). The nanite-based repairing materials are randomly released from the front of the ship, in a narrow cone.&lt;br /&gt;
&lt;br /&gt;
~ The minelayer can also remotely recharge shields in a similar system to the Nano-Hull spray [see above].&lt;br /&gt;
&lt;br /&gt;
==Tips and hints==&lt;br /&gt;
&lt;br /&gt;
* Many distress beacons can confuse an enemy and make them lose time trying to destroy them.&lt;br /&gt;
&lt;br /&gt;
* Place mines strategically, for example in an asteroid field or as somebody is following you. Beware as mines may cause lag if in excess.&lt;/div&gt;</summary>
		<author><name>Sheogorath</name></author>
	</entry>
	<entry>
		<id>https://cruisercommand.com/wiki/index.php?title=Small_Ships&amp;diff=152</id>
		<title>Small Ships</title>
		<link rel="alternate" type="text/html" href="https://cruisercommand.com/wiki/index.php?title=Small_Ships&amp;diff=152"/>
		<updated>2013-03-17T19:20:43Z</updated>

		<summary type="html">&lt;p&gt;Sheogorath: /* Destroyer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
Six types of small ships are usable in Cruiser Command.&lt;br /&gt;
&lt;br /&gt;
====[[File:Miner_Icon.jpg|link=Miner]] [[Miner]]====&lt;br /&gt;
Your Battlecruiser starts with 3 miners. It is the most important small ship of the fleet, allowing your team to gather mineral.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====[[Wraith]]====&lt;br /&gt;
Your Battlecruiser starts with 1 wraith. It is a quick assault small ship. Its goal is usually to kill enemy miners or disrupt enemy mining operations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====[[Corvette]]====&lt;br /&gt;
Your Battlecruiser starts with 1 corvette. It is a defensive ship usually used to counter wraiths.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====[[Minelayer]]====&lt;br /&gt;
The minelayer can be bought. It is the only support small ship. Some of its abilities are to heal hull or shield or place mines to ambush enemy ships.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====[[Chomper]]====&lt;br /&gt;
The chomper can be bought. Alternative to a miner, it is a slow ship that can gather asteroids in one melee action.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====[[Destroyer]]====&lt;br /&gt;
The Destroyer can be bought. It is a slow, large, heavy-firing ship specialised to hit battlecruisers.&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]]&lt;/div&gt;</summary>
		<author><name>Sheogorath</name></author>
	</entry>
	<entry>
		<id>https://cruisercommand.com/wiki/index.php?title=Corvette&amp;diff=148</id>
		<title>Corvette</title>
		<link rel="alternate" type="text/html" href="https://cruisercommand.com/wiki/index.php?title=Corvette&amp;diff=148"/>
		<updated>2013-03-17T15:49:58Z</updated>

		<summary type="html">&lt;p&gt;Sheogorath: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship&lt;br /&gt;
|Name= Corvette&lt;br /&gt;
|Picture=Corvette_Picture.jpg&lt;br /&gt;
|Hull= 400&lt;br /&gt;
|Energy reg= 10&lt;br /&gt;
|Abilities= [[Photon Barrage]], [[Reflective Shield]]&lt;br /&gt;
|Veldite=100&lt;br /&gt;
|Chalcorium=100&lt;br /&gt;
|Pyromantite=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Basics==&lt;br /&gt;
&lt;br /&gt;
The corvette is a defensive small ship. Its primary function is to defend miners and deter any offensive attack, however it may be used offensively (usually accompanied by a wraith). It is quite stout and relatively fast, with a decent turning speed. It excels at soaking up damage and giving out good firepower, especially at close range.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
~ The corvette comes equipped with five plasma cannons, similarily to the wraith. The main difference is that these five, averagely fast bullets are spread out in a ~45 degrees angle. Every single bullet deals a moderate damage, but all five of them deal a high amount of damage. They&#039;re relatively cheap to cast, energy-wise, but spamming photon barrages can quickly drain energy.&lt;br /&gt;
&lt;br /&gt;
~ One of the main functions of the corvette is to distract and soak up damage. For this, it is equipped with a reflective shield. When activated, any projectile (except for missiles and Yamato) hitting the shield will be deflected and its damage therefore negated. Deflected projectiles may hit other ships or objects. This does not negate damage due to ramming, however.&lt;/div&gt;</summary>
		<author><name>Sheogorath</name></author>
	</entry>
	<entry>
		<id>https://cruisercommand.com/wiki/index.php?title=Miner&amp;diff=145</id>
		<title>Miner</title>
		<link rel="alternate" type="text/html" href="https://cruisercommand.com/wiki/index.php?title=Miner&amp;diff=145"/>
		<updated>2013-03-17T13:57:25Z</updated>

		<summary type="html">&lt;p&gt;Sheogorath: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship&lt;br /&gt;
|Name= Miner&lt;br /&gt;
|Picture=Miner_Picture.jpg&lt;br /&gt;
|Hull= 400&lt;br /&gt;
|Energy reg= 4&lt;br /&gt;
|Abilities= [[Mine Asteroid]], [[Turbo Jump]], [[Accelerate Mining Beam]], [[Scanner Sweep]]&lt;br /&gt;
|Veldite=75&lt;br /&gt;
|Chalcorium=75&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Basics==&lt;br /&gt;
&lt;br /&gt;
The miner is arguably the most important small ship of all, especially early on in the game. However, more than three or four miners are usually not needed. Losing even just one miner in the first minutes of the game can partially cripple your economy!&lt;br /&gt;
Miners are very fast ships (amongst the fastest, rivalling the Minelayer) and are very small, therefore quite hard to hit. They turn extremly fast and relatively tough... For a miner.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
~ Every miner is equipped with a state-of-the-art mining laser. This is a constant laser beam that heats up, slices and extracts unprocessed minerals from asteroids. It doesn&#039;t cost any energy to use. The laser can also be used on enemy ships, though it won&#039;t extract any resource from it.&lt;br /&gt;
&lt;br /&gt;
~ A miner doesn&#039;t have any kind of defensive equipment. As such it is equipped with strong engines that can be overloaded to generate a delayed yet powerful boost. This will litterally jump the miner a long distance away from its original position in not even a second. It is used to escape dangereous situations and, rarely, to quickly move across the map (though this is often considered a waste of energy). The jump, however, costs a vast amount of energy.&lt;br /&gt;
&lt;br /&gt;
~ The mining laser can also be overloaded by drawing a high amount of energy. This triples its mining efficiency for a certain amount of time (~10 seconds) and can be used quite often. Note: This also increases the damaging potential of the laser...&lt;br /&gt;
&lt;br /&gt;
~ The miner is equipped with a special set of sensors and probes that, when powered, can reveal an asteroid&#039;s contents. These sensors do not cost any energy, and require a little bit of time before they can be used again.&lt;br /&gt;
&lt;br /&gt;
==Tips and hints==&lt;br /&gt;
&lt;br /&gt;
* Several miners &amp;quot;mining&amp;quot; one single enemy ship can do a lot of damage, especially if the laser beam is accelerated.&lt;br /&gt;
&lt;br /&gt;
* The miner has a relatively large amount of health, especially compared to a Wraith. A ramming battle can be won by the miner as long as the wraith doesn&#039;t cause too much damage from its plasma cannon.&lt;br /&gt;
&lt;br /&gt;
* Your miner will collide with asteroids or ships while turbo jumping (I learned this the hard way).&lt;br /&gt;
&lt;br /&gt;
* When using sensor, the asteroid&#039;s colour is visible by anybody within its sight radius, friend or foe.&lt;/div&gt;</summary>
		<author><name>Sheogorath</name></author>
	</entry>
	<entry>
		<id>https://cruisercommand.com/wiki/index.php?title=Wraith&amp;diff=143</id>
		<title>Wraith</title>
		<link rel="alternate" type="text/html" href="https://cruisercommand.com/wiki/index.php?title=Wraith&amp;diff=143"/>
		<updated>2013-03-17T13:36:37Z</updated>

		<summary type="html">&lt;p&gt;Sheogorath: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship&lt;br /&gt;
|Name= Wraith&lt;br /&gt;
|Picture=Wraith_Picture.jpg&lt;br /&gt;
|Hull= 300&lt;br /&gt;
|Energy reg= 6&lt;br /&gt;
|Abilities= [[Plasma Cannon]], [[EMP]], [[Miner Ping]], [[Side boosts]]&lt;br /&gt;
|Veldite=50&lt;br /&gt;
|Chalcorium=50&lt;br /&gt;
|Pyromantite=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Basics==&lt;br /&gt;
&lt;br /&gt;
The Wraith is your offensive small ship. It&#039;s small, fast and maneuvrable. It is frequently used to attack other miners in fact, hit-and-run attacks. It may accompany other ships (miner escort or other offensive small ships) and it can be used for scouting as well.&lt;br /&gt;
It has a high base speed and it turns very quickly. It is relatively inexpensive. Also, if a team runs out of offensive small ships, a Wraith will be automatically produced from the battlecruiser.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
~ Its main weapon is a Plasma Cannon. This fires a single, average speed projectile from the front of the Wraith. It has low damage but a high firing rate and low energy cost. &lt;br /&gt;
&lt;br /&gt;
~ The EMP projectile can be fired from any side of the Wraith and is an extremly fast moving bullet. On contact with a small ship, it will temporarily shut down its engines. This is used to stop a miner from fleeing, or running away from a wraith or corvette opponent. It has quite a long range, too, so &amp;quot;sniping&amp;quot; (hitting outside your line of sight) is also possible. It isn&#039;t energy-expensive.&lt;br /&gt;
&lt;br /&gt;
~ A wraith comes equipped with a small pinger that can, when used, detect the current location of enemy miners. I&#039;ll say it again, only enemy miners. The BC and other small ships will not be detected by the miner ping. This ping can be used relatively often (~20 seconds) and isn&#039;t very energy draining, but shouldn&#039;t be abused without energy upgrades.&lt;br /&gt;
&lt;br /&gt;
~ Side boosts truly are what makes a Wraith so agile. They provide a fast, slightly delayed boost of speed in the chosen direction (left or right, of course). This is particularily useful when dodging a slow projectile or running away from somebody&#039;s sight radius. It is occasionally used to quickly move across the map and catch up on a miner or fleeing opponent. While the side boost can effectively double your maximum speed, it is extremly energy consuming if constantly used, so beware!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Uses and tactics==&lt;/div&gt;</summary>
		<author><name>Sheogorath</name></author>
	</entry>
	<entry>
		<id>https://cruisercommand.com/wiki/index.php?title=Wraith&amp;diff=142</id>
		<title>Wraith</title>
		<link rel="alternate" type="text/html" href="https://cruisercommand.com/wiki/index.php?title=Wraith&amp;diff=142"/>
		<updated>2013-03-17T13:34:39Z</updated>

		<summary type="html">&lt;p&gt;Sheogorath: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship&lt;br /&gt;
|Name= Wraith&lt;br /&gt;
|Picture=Wraith_Picture.jpg&lt;br /&gt;
|Hull= 300&lt;br /&gt;
|Energy reg= 6&lt;br /&gt;
|Abilities= [[Plasma Cannon]], [[EMP]], [[Miner Ping]], [[Side boosts]]&lt;br /&gt;
|Veldite=50&lt;br /&gt;
|Chalcorium=50&lt;br /&gt;
|Pyromantite=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Basics==&lt;br /&gt;
&lt;br /&gt;
The Wraith is your offensive small ship. It&#039;s small, fast and maneuvrable. It is frequently used to attack other miners in fact, hit-and-run attacks. It may accompany other ships (miner escort or other offensive small ships) and it can be used for scouting as well.&lt;br /&gt;
It has a high base speed and it turns very quickly. It is relatively inexpensive. Also, if a team runs out of offensive small ships, a Wraith will be automatically produced from the battlecruiser.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
~ Its main attack is a Plasma Cannon. This fires a single, average speed projectile from the front of the Wraith. It has low damage but a high firing rate and low energy cost. &lt;br /&gt;
&lt;br /&gt;
~ The EMP projectile can be fired from any side of the Wraith and is an extremly fast moving bullet. On contact with a small ship, it will temporarily shut down its engines. This is used to stop a miner from fleeing, or running away from a wraith or corvette opponent. It has quite a long range, too, so &amp;quot;sniping&amp;quot; (hitting outside your line of sight) is also possible. It isn&#039;t energy-expensive.&lt;br /&gt;
&lt;br /&gt;
~ A wraith comes equipped with a small pinger that can, when used, detect the current location of enemy miners. I&#039;ll say it again, only enemy miners. The BC and other small ships will not be detected by the miner ping. This ping can be used relatively often (~20 seconds) and isn&#039;t very energy draining, but shouldn&#039;t be abused without energy upgrades.&lt;br /&gt;
&lt;br /&gt;
~ Side boosts truly are what makes a Wraith so agile. They provide a fast, slightly delayed boost of speed in the chosen direction (left or right, of course). This is particularily useful when dodging a slow projectile or running away from somebody&#039;s sight radius. It is occasionally used to quickly move across the map and catch up on a miner or fleeing opponent. While the side boost can effectively double your maximum speed, it is extremly energy consuming if constantly used, so beware!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Uses and tactics==&lt;/div&gt;</summary>
		<author><name>Sheogorath</name></author>
	</entry>
	<entry>
		<id>https://cruisercommand.com/wiki/index.php?title=Miner&amp;diff=95</id>
		<title>Miner</title>
		<link rel="alternate" type="text/html" href="https://cruisercommand.com/wiki/index.php?title=Miner&amp;diff=95"/>
		<updated>2013-03-16T16:39:37Z</updated>

		<summary type="html">&lt;p&gt;Sheogorath: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship&lt;br /&gt;
|Name= Miner&lt;br /&gt;
|Hull= 400&lt;br /&gt;
|Energy reg= 4&lt;br /&gt;
|Abilities= [[Mine Asteroid]], [[Turbo Jump]], [[Accelerate Mining Beam]], [[Scanner Sweep]]&lt;br /&gt;
|Cost= 75/75/0/0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Basics==&lt;br /&gt;
&lt;br /&gt;
A small little mining ship. Each team starts with three of these.&lt;br /&gt;
&lt;br /&gt;
The miner is arguably the most important small ship of all, especially early on in the game. However, more than three or four miners are usually not needed. Losing even just one miner in the first minutes of the game can partially cripple your economy!&lt;/div&gt;</summary>
		<author><name>Sheogorath</name></author>
	</entry>
</feed>