Starting Roles: Difference between revisions

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Created page with "There are multiple starting roles to fill within a game of Cruiser Command. The general starting roles to be filled are the following: *Captain *Ensign *Miner *[[..."
 
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There are multiple starting roles to fill within a game of Cruiser Command. The general starting roles to be filled are the following:
Starting roles are the positions players take in the early game.  
Each player is usually designated a starting role by the assigned team captain during the initial planning period.
Starting roles focus on the important posts that should be filled early game and ignore less important early game positions like power, navigation and weapons.


Important starting roles include:
*[[Captain]]
*[[Captain]]
*[[Ensign]]
*[[Ensign]]
*[[Miner]]
*[[Miner]]
*[[Attack Pilot]]
*[[Attack Pilot]]
Depending on who is the captain, they may assign multiple people or even no one to a role. Communicate with your team and decide on the starting roles during the initial planning period.

Latest revision as of 08:19, 12 January 2015

Starting roles are the positions players take in the early game. Each player is usually designated a starting role by the assigned team captain during the initial planning period. Starting roles focus on the important posts that should be filled early game and ignore less important early game positions like power, navigation and weapons.


Important starting roles include: