V2.0a: Difference between revisions

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m Siretu moved page V2.0 to V2.0a without leaving a redirect: April's fool
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'''[[v2.0]] (1/4 - 2013)'''
'''[[v2.0a]] (1/4 - 2013)'''


- Decreased the penta burst cooldown from 1.5s to 1.25s
- Decreased the penta burst cooldown from 1.5s to 1.25s

Latest revision as of 20:38, 26 April 2013

v2.0a (1/4 - 2013)

- Decreased the penta burst cooldown from 1.5s to 1.25s

- Battlecruisers have been upgraded with state-of-the-art thrusters which allow them to fly as they were meant to be flown.

- A stalemate detection has been added. If the game continues after 30 minutes, a zerg leviathan will appear and crush everything in its path.

- Boarding has now been implemented. Construct an infiltrator ship in the hangar and use it to board the enemy battlecruiser.

- Added new AI tasks: Wraith piloting, navigation and upgrading(you can pick different three different strategies: Rush, balanced or long-term)

- Improved the mining AI drastically.

- Reduced the tractor beam force down from 250 to 150.

- Chompers now have a grappling hook ability.

- Minelayers can now fire light missiles available from the construction console.

- Combined the nano-hull spray and the shield recharger into the same ability and removed the required upgrade.

- Added a silver armada upgrade to the Battlecruiser.

- Fixed an issue which would cause players with over 300 rep to win more frequently than others.

- Hull upgrades no longer affect the Wraith to keep it as a small and fast attack ship.