Nanite Transfer: Difference between revisions

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{{Upgrade
=Ability=
|Name= Nanite Transfer
{|class="wikitable" border = "1" style="float:right; margin-left: 10px;"
|Picture=
|
|Console= Science
{|border = "0" style="margin-left: 10px;"
|Ship=  
!colspan="2" style="background-color:silver; width:350px; height:40px; text-align:center;"|Ionic Transfer
|Research Time= 13
|-
|MaxLevel= 1
 
|Veldite= 50
 
|Chalcorium= 50
!colspan="2" style="text-align:center; width:350px; height:100px" |http://i.imgur.com/UUigSFC.jpg
|Pyromantite=
|-
|Kermiculite= 25
 
}}
 
Possibly the best [[Power Transfer|power transfer]] upgrade to purchase early, the nanite transfer creates a method for small ships to easily tank a lot of damage during the early game while damage upgrades on [[Small Ships|small ships]] and the [[battlecruiser]] are minimal. On top of transferring 250 energy, any ship with the buff will regenerate 20 hull per seconds for 180 seconds, effectively creating a situation where it can simply soak up large amount of damage and escape at the end if necessary. However, the effectiveness of nanites wears out during the late game since the regeneration does not scale in any way.
|style="width:100px; height:30px; font-weight: bold;"|Console
|style="width:250px; height:30px"|Science
|-
 
 
|style="height:30px; font-weight: bold;"|Cost
|style="height:30px"|
[[File:Veldite.jpg|frameless|20px|link=Veldite]] 300 energy
|-
 
 
|style="height:30px; font-weight: bold;"|CD
|style="height:30px"|
[[File:Veldite.jpg|frameless|20px|link=Veldite]] 45 seconds
|-
 
 
|style="height:30px; font-weight: bold;"|Description
|Allows you to energize small ships and give a repair buff.
|-
|}
|}
 
Replaces the [[Power Transfer|power transfer]] ability in the [[Science Console|science console]] with the nanite transfer.
Nanite transfer gives 250 energy and provides 2% hull/second regeneration for 180 seconds to targeted [[Small Ships|small ships]].
 
[[Tier upgrades#T2 Upgrades|Offensive tier 2]] doubles the energy provided by the transfer.
 
=Upgrade=
{|class="wikitable"
|+ style="caption-side:bottom; color:#e76700;"|''Upgrade Requirements, Prices & Research Times''
!colspan="3" style="background-color:silver; font-weight: bold;"|Tractor Beam
|-
 
|Unlocks Nanite Transfer.
|-
 
|
{|
|style="width:60px; height:30px; font-weight: bold;"|Level
|style="width:220px; height:30px; font-weight: bold;"|Price
|style="width:60px; height:30px; font-weight: bold;"|Time
|-
 
|1 (t2)
|
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  50 
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]]  50 
[[File:Kermiculite.jpg|frameless|20px|link=Kermiculite]]  25   
|5
|-
|}
 
|}
 
 
 
[[Category:Console Ability]]
[[Category:Upgrade]]

Latest revision as of 00:25, 4 February 2015

Ability

Ionic Transfer
http://i.imgur.com/UUigSFC.jpg
Console Science
Cost

300 energy

CD

45 seconds

Description Allows you to energize small ships and give a repair buff.

Replaces the power transfer ability in the science console with the nanite transfer. Nanite transfer gives 250 energy and provides 2% hull/second regeneration for 180 seconds to targeted small ships.

Offensive tier 2 doubles the energy provided by the transfer.

Upgrade

Upgrade Requirements, Prices & Research Times
Tractor Beam
Unlocks Nanite Transfer.
Level Price Time
1 (t2)

50 50 25

5