Upgrade Mine Damage: Difference between revisions
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Because of the expenses, upgrade mine damage is often only used | Because of the expenses, upgrade mine damage is often only used when the [[Minelayer|minelayer]] is an essential part of the teams strategy. | ||
Upgraded mines can become a particular nuisance if prepared in advance during a [[Battlecruiser]] chase, simply because they're quite easy to overlook when preoccupied in a high tension situation. However, upgrading the mines so that extensive damage will be done is, again, quite expensive and still requires a surviving mine layer. It should be upgraded tentatively. | |||
All minelayer mines are effected by this upgrade, namely | |||
*[[Opposer Proximity Mine]] | |||
*[[EMP Mine]] | |||
=http://i.imgur.com/SgRnMO0.jpg Upgrade= | |||
{|class="wikitable" | {|class="wikitable" | ||
| Line 17: | Line 17: | ||
|Each level: | |Each level: | ||
*Increases | *Increases damage of all Minelayer Mines by 20% | ||
|- | |- | ||
| Line 27: | Line 27: | ||
|- | |- | ||
|1 | |1 (t1) | ||
| | | | ||
[[File:Veldite.jpg|frameless|20px|link=Veldite]] 10 | [[File:Veldite.jpg|frameless|20px|link=Veldite]] 25 | ||
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]] | [[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]] 10 | ||
| | [[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]] 30 | ||
|4 | |||
|- | |- | ||
|2 | |2 | ||
| | | | ||
[[File:Veldite.jpg|frameless|20px|link=Veldite]] | [[File:Veldite.jpg|frameless|20px|link=Veldite]] 35 | ||
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]] | [[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]] 15 | ||
| | [[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]] 45 | ||
|4 | |||
|- | |- | ||
|3 | |3 (t2) | ||
| | | | ||
[[File:Veldite.jpg|frameless|20px|link=Veldite]] | [[File:Veldite.jpg|frameless|20px|link=Veldite]] 45 | ||
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]] | [[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]] 20 | ||
| | [[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]] 60 | ||
|4 | |||
|- | |- | ||
|4 | |4 | ||
| | | | ||
[[File:Veldite.jpg|frameless|20px|link=Veldite]] | [[File:Veldite.jpg|frameless|20px|link=Veldite]] 55 | ||
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]] 65 | [[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]] 25 | ||
| | [[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]] 75 | ||
|4 | |||
|- | |||
|5 (t3) | |||
| | |||
[[File:Veldite.jpg|frameless|20px|link=Veldite]] 65 | |||
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]] 30 | |||
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]] 90 | |||
|4 | |||
|- | |- | ||
|} | |} | ||
Latest revision as of 00:33, 4 February 2015
Because of the expenses, upgrade mine damage is often only used when the minelayer is an essential part of the teams strategy.
Upgraded mines can become a particular nuisance if prepared in advance during a Battlecruiser chase, simply because they're quite easy to overlook when preoccupied in a high tension situation. However, upgrading the mines so that extensive damage will be done is, again, quite expensive and still requires a surviving mine layer. It should be upgraded tentatively.
All minelayer mines are effected by this upgrade, namely
http://i.imgur.com/SgRnMO0.jpg Upgrade
| Upgrade Mine Damage | ||||||||||||||||||
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Each level:
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