Electro-Magnetic Projectile: Difference between revisions
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**Disables Wraiths [[Boost]] abilities for a few seconds. | **Disables Wraiths [[Boost]] abilities for a few seconds. | ||
*The EMP can be fired from any side of the Wraith, moves extremely fast, has low energy cost and has a long range. | *The EMP can be fired from any side of the Wraith, moves extremely fast, has low energy cost and has a long range. | ||
*EMP is perfect tool for hunting | *EMP is perfect tool for hunting escaping enemy ships. | ||
*EMP deals 30 damage and reduces engines by 70% when [[Tier upgrades#T1 Upgrades|Offensive Tier1]] is researched from the [[Upgrades Console]]. An upgraded EMP can 1 hit [[Cargo Drone]]s. | *EMP deals 30 damage and reduces engines by 70% when [[Tier upgrades#T1 Upgrades|Offensive Tier1]] is researched from the [[Upgrades Console]]. An upgraded EMP can 1 hit [[Cargo Drone]]s. | ||
Latest revision as of 06:09, 17 March 2015
Ability
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- Electro-Magnetic Projectile (EMP for short) is an innate Wraith ability.
- The Wraiths EMP;
- Reduces enemy engines.
- Stops enemies from docking.
- Disables Miners Turbo Jump ability for a few seconds.
- Disables Wraiths Boost abilities for a few seconds.
- The EMP can be fired from any side of the Wraith, moves extremely fast, has low energy cost and has a long range.
- EMP is perfect tool for hunting escaping enemy ships.
- EMP deals 30 damage and reduces engines by 70% when Offensive Tier1 is researched from the Upgrades Console. An upgraded EMP can 1 hit Cargo Drones.
- Info add: inital engines speed reduction of emp?