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=Upgrades Console=
*split the photon rush upgrade and ability page!
The Upgrade Console is located on the upper deck at the Bridge. The console is the source of all research and tech in the game. Through it, you can gain access to a multitude of abilities that will support your small ships and Battlecruiser. In order to successfully complete research, the console user must remain stationed on the console for the entire upgrade duration; failing to do this will cancel and refund the upgrade. All upgrades cost a combination of [[minerals]] that increase as you raise in upgrade level.
*Only combine the ability/upgrade page if the upgrade unlocks the ability.
*Finish load missile
*make new page for missile bay
*Complete Wraith Page, add all the hyperlinks then use it as a standard for small ship pages.


=Upgrades & Research=
*fix/remove the redirects to the asteroid field events fix the hyperlinks so they go directly to the page rather than to a redirect page!!
*remove drone pages and links to drone page make them all goto ai console drone section.


=Battlecruiser Upgrades=
*categories for the small ships and their pages
==Battlecruiser Main Upgrades==
*[[A Gravity Well Forms]] terribly outdated.
*Make note that marine aiblity first aid is canceled when carrying freq null in active armor slot.
 
*energy console abilities
*"Hangar console" page fix construct/salvage table so that each cell has the same size so the 2 tables align properly
 
 
 
=Ship Abilities=
==Miner==
{|class="wikitable"
{|class="wikitable"
|+ style="caption-side:bottom; color:#e76700;"|''Battlecruiser Main Upgrades''
|+ style="caption-side:bottom; color:#e76700;"|''Miner Abilities''


|Icon
|Width=70px; Height=;"|Icon
|Name
|Width=150px; Height=;|Name
|width="125pt"|Price (Base level)
|Width=50px; Height=;"|[[File:Veldite.jpg|frameless|20px|link=Veldite]] (ENERGY ICON)
|Description
|Width=50px; Height=;"|CD (TIME ICON)
|Width=300px; Height=;"|Description
|-
|-


|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|http://i.imgur.com/uj73cxR.jpg
|[[Tractor Beam]]
|[[Accelerate Mining Beam]]
|
|150
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]]  50 
|35
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]]  75 
|Accelerates mining speed drastically for 15seconds
[[File:Kermiculite.jpg|frameless|20px|link=Kermiculite]]  10 
|Allows you to use the tractor beam in the [[Navigation console|navigation console]] to exert a pushing or pulling force on the ship you have locked it on.
Requirements: tier 2, Max level: 1
|-
|-


 
|http://i.imgur.com/NNoKnKw.jpg
|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|[[Turbo Jump]]
|[[Dielectric Sensor Recovery]]
|250
|
|45
[[File:Veldite.jpg|frameless|20px|link=Veldite]] 20 
|Initiates short range speed jump.
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]]  100   
[[File:Kermiculite.jpg|frameless|20px|link=Kermiculite]]  10 
|Decreases the [[Radar ping|radar ping]] cooldown by 50%.
Requirements: tier 1, Max level: 1
|-
|-


|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|http://i.imgur.com/hRGsmeP.jpg
|[[Enhanced Stabilisers]]
|[[Scanner Sweep]]
|
|0
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]] 20 
|40
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]]  30 
|Reveals mineral types inside asteroids.
[[File:Kermiculite.jpg|frameless|20px|link=Kermiculite]]  15 
|Increases the battlecruisers turn rate by 10% and the speed by 4 m/s.
Requirements: tier 1, Max level: 5
|-
|-


 
|http://i.imgur.com/6UxDdMJ.jpg
|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|[[Mine Asteroid]]
|[[Hardened Shielding]]
|0
|
|0
[[File:Veldite.jpg|frameless|20px|link=Veldite]] 10 
|Mines minerals out of asteroid.
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]]  30 
[[File:Kermiculite.jpg|frameless|20px|link=Kermiculite]]  20 
|Increases the damage resistance of the Battlecruiser’s shields by 8%.  
Max level: 4
|-
|-


|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|http://i.imgur.com/mWGPQuF.jpg
|[[Engine Boost]]
|[[Return Minerals]]
|
|0
[[File:Veldite.jpg|frameless|20px|link=Veldite]] 200   
|45
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]]  50 
|Unloads Miners inventory into a Cargo Drone.
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]]  200   
|Enables the Battlecruiser’s Engine Boost ability. The Engine Boost quickly increases the Battlecruiser’s speed for a short period of time
Requirements: tier 2, Max level: 1
|-
|-




 
|http://i.imgur.com/ytm3QL5.jpg
 
|[[Mineral Vent]]
|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|0
|[[Fusion Core]]
|0
|
|Ejects collected minerals towards target point.
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  50 
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]]  15 
[[File:Kermiculite.jpg|frameless|20px|link=Kermiculite]]  5   
|Increases the amount of energy created by the battlecruisers fusion power core by 10 GW/second.
Max level: 6
|-
|-
|}


|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
=Energy Console Abilities=
|[[Nanobot Miniaturization]]
|
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  65 
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]]  45 
|Increases the amount of hull repaired by the [[repair station|repair station]] by 50%.
Max level: 3 
|-


 
|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|[[Iron Curtain]]
|
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  100 
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]]  60 
[[File:Kermiculite.jpg|frameless|20px|link=Kermiculite]]  15 
|Enables the iron curtain ability in the [[Science console|science console] which can be enabled when the shields are off. Reduces incoming damage by 90% for 6 seconds and all damage taken during this time is converted to energy.
Requirements: tier 1, Max level: 1
|-


|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
{|class="wikitable"
|[[Improved Hull]]
|+ style="caption-side:bottom; color:#e76700;"|''Abilities''
|
|Weapons System
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  50 
|http://i.imgur.com/zsWN3xR.jpg
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]] 50 
|Increases the Battlecruisers hull by 1000.
Max level: Infinite
|-






 
|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|[[Power Transfer]]
!colspan="2"|Gives an option to upgrade the [[power transfer]] ability in the [[science console]] into 1 of 3 separate power transfers that give different bonuses.
Requirements: tier 2


<br>
{|class="wikitable"


|Icon
|a
|Name
{|
|Price
|http://i.imgur.com/zsWN3xR.jpg
|Description
|Changes the Weapons Systems energy input/output by units of 5 GJ/sec.
|-
|-
 
! style="text-align: right; font-weight: bold; font-style: italic;"| +5 GJ/sec
|[[File:MerculiteHeavyMissile.png|frameless|20px|link=Merculite Heavy Missile]]
|[[Ionic Transfer]]
|
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  50 
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]]  55 
[[File:Kermiculite.jpg|frameless|20px|link=Kermiculite]]  25
|Gives 150energy and increases engine speed by 40% for 180seconds.
|-
|-
 
|http://i.imgur.com/x6yQTkC.jpg
|[[File:MerculiteHeavyMissile.png|frameless|20px|link=Merculite Heavy Missile]]
|[[Nanite Transfer]]
|
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  50 
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]]  50 
[[File:Kermiculite.jpg|frameless|20px|link=Kermiculite]]  25
|Gives 250energy and repairs 2% hull/second for 180seconds.
|-
|-
! style="text-align: right; font-weight: bold; font-style: italic;"| -5 GJ/sec
|}


|[[File:MerculiteHeavyMissile.png|frameless|20px|link=Merculite Heavy Missile]]
|[[Plasma Transfer]]
|
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  75 
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]]  75 
[[File:Kermiculite.jpg|frameless|20px|link=Kermiculite]]  50
|Gives 350energy and causes target ship to explode violently on death, doing 1200 damage to nearby ships.
|-


|}
|}
|}


==Battlecruiser Weapon Upgrades==
=MS/Sprint Data=


{|class="wikitable"
{|class="wikitable"
|+ style="caption-side:bottom; color:#e76700;"|''Battlecruiser Weapon Upgrades''
!colspan="3" style="text-align:Left;"|Default Situation
 
|Icon
|Name
|width="125pt"|Price (Base level)
|Description
|-
|-


|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|[[Kinetic Weapons Tier1]]
|
|
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  40 
|MS
[[File: Chalcorium.jpg|frameless|20px|link=Chalcorium]]  40 
|Total
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]]  80 
|Allows access to the kinetic weapon which is specialized at dealing damage to enemy hull. However, it deals less damage to shields. The kinetic weapon can be upgraded further to increase damage and other stats.
Damage: <span style="color:#FF0000">20</span>/<span style="color:#0000FF">8</span>
|-
|-


 
|Before Sprint
|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|4(+0)
|[[Kinetic Weapons Tier2]]
|4
!colspan="2"|Only 1 branch of tier 2 kinetics can be upgraded. Either quantity or quality.
 
{|class="wikitable"
 
|Icon
|Name
|width="125pt"|Price
|Description
|-
|-


 
|Sprint Active
|[[File:MerculiteHeavyMissile.png|frameless|20px|link=Merculite Heavy Missile]]
|4(+3.2)
|[[Kinetic Weapons Tier2 (Quantity)]]
|7.2
|
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  80 
[[File: Chalcorium.jpg|frameless|20px|link=Chalcorium]]  80 
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]]  120 
|Upgrades the kinetic weapons to Tier 2.
Projectile speed increased by 100%, Missile Amount increased by 50%, Requirements: Tier 1 Kinetics
|-
|-


 
|[[File:MerculiteHeavyMissile.png|frameless|20px|link=Merculite Heavy Missile]]
|[[Kinetic Weapons Tier2 (Quality)]]
|
|
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  80 
|Sprint Total
[[File: Chalcorium.jpg|frameless|20px|link=Chalcorium]]  80 
| +3.2
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]]  120 
|Upgrades the kinetic weapons to Tier 2.
Hull damage increased by 100%,  Size increased by 100%, Debris chance increased by 50%, Requirements: Tier 1 Kinetics
|-
|-
|}
|}
{|class="wikitable"
!colspan="3" style="text-align:Left;"|Carrying Firesuit
|-
|-


|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|[[Upgrade Laser]]
|
|
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  20 
|MS
[[File: Chalcorium.jpg|frameless|20px|link=Chalcorium]]  10 
|Total
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]]  40   
|Upgrades the damage of the Battlecruiser’s Laser Array and Broadside.
<br>Laser damage increase: 25% per level, Broadside damage increase: 10% per level, Max level: 10
|-
|-


 
|Before Sprint
|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|4(-0.4)
|[[Broadside Lasers]]
|3.6
|
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  75 
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]] 150   
|Enables the broadside lasers in the Navigation console. The broadside lasers is an array with the laser projectiles that can be fired out of the left or right side.
Requirements: tier 1, Max level: 1
|-
|-


 
|Sprint Active
|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|4(+2.48)
|[[Triple Burst]]
|6.48
|
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]] 35   
|Enables the triple burst weapon from the weapons console. the triple burst fires bursts 3 times as powerful as the normal laser and has a reduced energy cost and attack cooldown if it hasn't been used for a while.
Max level: 1
|-
|-


|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|[[Penta Burst]]
|
|
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]] 70   
|Sprint Total
|Enables the penta burst weapon from the weapons console. The penta burst fires bursts 5 times as powerful as the normal laser and will detonate plasma charges added by the normal laser for extra damage.
| +2.88
Requirements: tier 2, Max level: 1
|-
|-
|}
|}
=Miner Upgrades=


{|class="wikitable"
{|class="wikitable"
|+ style="caption-side:bottom; color:#e76700;"|''Miner Upgrades''
!colspan="3" style="text-align:Left;"|Utility Tier 3 Researched
|-


|Icon
|
|Name
|MS
|width="125pt"|Price (Base level)
|Total
|Description
|-
|-


|Before Sprint
|4.8(+0)
|4.8
|-


|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|Sprint Active
|[[Scanner Sweep]]
|4.8(+3.84)
|
|8.64
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  15 
[[File: Chalcorium.jpg|frameless|20px|link=Chalcorium]]  10 
|Provides the mining vessels with a scanner ability that reveals the mineral type in all nearby asteroids.
<br>Laser damage increase: 25% per level.
<br>Max level: 1
|-
|-


|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|[[Improved Mining Laser]]
|
|
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  15 
|Sprint Total
[[File: Pyromanite.jpg|frameless|20px|link=Pyromanite]]  20 
| +3.84
|Increases mining speed by 7% each level.
<br>Max level: 6
|-
|-
|}
|}
=Wraith Upgrades=


{|class="wikitable"
{|class="wikitable"
|+ style="caption-side:bottom; color:#e76700;"|''Wraith Upgrades''
!colspan="3" style="text-align:Left;"|Utility Tier 3 Researched & Holding Firesuit
|-


|Icon
|
|Name
|MS
|width="125pt"|Price (Base level)
|Total
|Description
|-
|-


|Before Sprint
|4.8(-0.48)
|4.32
|-


|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|Sprint Active
|[[Scanner Sweep]]
|4.8(+2.97)
|
|7.77
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  10 
[[File: Pyromantite.jpg|frameless|20px|link=Pyromanite]]  20 
|Upgrades the damage of the Wraith's Plasma Cannon.
Damage increase 10% each level, Max level: 4
|-
|-


|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|[[Plasma Leech]]
|
|
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]]  10 
|Sprint Total
[[File: Pyromantite.jpg|frameless|20px|link=Pyromanite]]  50 
| +3.45
[[File: Kermiculite.jpg|frameless|20px|link=Kermiculite]]  10 
|Makes the Wraith's attack burn 10 energy from the target.
Requirements: tier 1, Max level: 1
|-
|-
|}
|}
=Minelayer Upgrades=
=Corvette Upgrades=
=Destroyer Upgrades=
=Chomper Upgrades=
=General Ship Upgrades=
=Tier Upgrades=

Latest revision as of 04:22, 29 March 2015

  • split the photon rush upgrade and ability page!
  • Only combine the ability/upgrade page if the upgrade unlocks the ability.
  • Finish load missile
  • make new page for missile bay
  • Complete Wraith Page, add all the hyperlinks then use it as a standard for small ship pages.
  • fix/remove the redirects to the asteroid field events fix the hyperlinks so they go directly to the page rather than to a redirect page!!
  • remove drone pages and links to drone page make them all goto ai console drone section.
  • categories for the small ships and their pages
  • A Gravity Well Forms terribly outdated.
  • Make note that marine aiblity first aid is canceled when carrying freq null in active armor slot.
  • energy console abilities
  • "Hangar console" page fix construct/salvage table so that each cell has the same size so the 2 tables align properly


Ship Abilities

Miner

Miner Abilities
Icon Name (ENERGY ICON) CD (TIME ICON) Description
http://i.imgur.com/uj73cxR.jpg Accelerate Mining Beam 150 35 Accelerates mining speed drastically for 15seconds
http://i.imgur.com/NNoKnKw.jpg Turbo Jump 250 45 Initiates short range speed jump.
http://i.imgur.com/hRGsmeP.jpg Scanner Sweep 0 40 Reveals mineral types inside asteroids.
http://i.imgur.com/6UxDdMJ.jpg Mine Asteroid 0 0 Mines minerals out of asteroid.
http://i.imgur.com/mWGPQuF.jpg Return Minerals 0 45 Unloads Miners inventory into a Cargo Drone.
http://i.imgur.com/ytm3QL5.jpg Mineral Vent 0 0 Ejects collected minerals towards target point.

Energy Console Abilities

Abilities
Weapons System http://i.imgur.com/zsWN3xR.jpg



a
http://i.imgur.com/zsWN3xR.jpg Changes the Weapons Systems energy input/output by units of 5 GJ/sec.
+5 GJ/sec
http://i.imgur.com/x6yQTkC.jpg
-5 GJ/sec


MS/Sprint Data

Default Situation
MS Total
Before Sprint 4(+0) 4
Sprint Active 4(+3.2) 7.2
Sprint Total +3.2
Carrying Firesuit
MS Total
Before Sprint 4(-0.4) 3.6
Sprint Active 4(+2.48) 6.48
Sprint Total +2.88
Utility Tier 3 Researched
MS Total
Before Sprint 4.8(+0) 4.8
Sprint Active 4.8(+3.84) 8.64
Sprint Total +3.84
Utility Tier 3 Researched & Holding Firesuit
MS Total
Before Sprint 4.8(-0.48) 4.32
Sprint Active 4.8(+2.97) 7.77
Sprint Total +3.45