Launch Infiltrator: Difference between revisions
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*[[Marine|Marine/Pilot]] ability that appears when your marine has [[Strategies#Infiltrating|infiltrated]] the enemy [[Battlecruiser]]. | *[[Marine|Marine/Pilot]] ability that appears when your marine has [[Strategies#Infiltrating|infiltrated]] the enemy [[Battlecruiser]]. | ||
*Launches the infiltrator ship, allowing you to get away from the enemy Battlecruiser. | *Launches the infiltrator ship, allowing you to get away from the enemy Battlecruiser. | ||
*This ability requires your marine to stand still for 6 seconds, and can only be used in the enemy Battlecruisers [[ | *This ability requires your marine to stand still for 6 seconds, and can only be used in the enemy Battlecruisers [[Battlecruiser Layout#Lower Deck|hangar]]. | ||
[[Category:Pilot Ability]] | [[Category:Pilot Ability]] | ||
Latest revision as of 07:37, 31 March 2015
Marine/Pilot Ability
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- Marine/Pilot ability that appears when your marine has infiltrated the enemy Battlecruiser.
- Launches the infiltrator ship, allowing you to get away from the enemy Battlecruiser.
- This ability requires your marine to stand still for 6 seconds, and can only be used in the enemy Battlecruisers hangar.