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<br>They move around the [[Battlecruiser]] and access the various [[Consoles|consoles]], as well as pilot [[Small Ships|small ship]].
<br>They move around the [[Battlecruiser]] and access the various [[Consoles|consoles]], as well as pilot [[Small Ships|small ship]].
<br>Marines take damage from fire, falling debris and other enemy [[infiltrator|infiltrating]] marines.
<br>Marines take damage from fire, falling debris and other enemy [[infiltrator|infiltrating]] marines.
<br>When your marine dies, either aboard a Battlecruiser or while piloting a small ship, you will be given a clone at the initial spawn point (essential you respawn).
<br>When your marine dies, either aboard a Battlecruiser or while piloting a small ship, you will be given a clone aboard your Battlecruiser (essential you respawn).
<br>Each player will always have a unit they can control, there is no permanent death in Cruiser Command.
<br>Each player will always have a unit they can control, there is no permanent death in Cruiser Command.
<br>All marines by default are armed with a [[HA-11 sweeper]] weapon.
<br>All marines by default are armed with a [[HA-11 Sweeper]].


*FIND EXACT AMOUNT OF DMG MARINE TAKES BY FIRES/DEBRIS
*FIND EXACT AMOUNT OF DMG MARINE TAKES BY FIRES/DEBRIS
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=Inventory=
=Inventory=
Marines have a visible inventory which is located bottom right above the command, this inventory is swapped for a small ships inventory when the Marine pilots a small ship.
Marines have a visible inventory which is located bottom right above the command card, this inventory is swapped for a small ships inventory when the Marine pilots a small ship.
<br>Marines inventory is special as it has 2 extra slots (aside from the 6 carrying slots), namely the active weapon and armor slot.
<br>Marines inventory is special as it has 2 extra slots (aside from the 6 carrying slots), namely the active weapon and active armor slot.
<br>Your marine can carry more than one weapon but will only use the weapon placed in the active weapon slot of the marines inventory. Similarly for armor, only the armor in the active armor slot will be in effect.
<br>Your marine can carry more than one weapon but will only use the weapon placed in the active weapon slot of the marines inventory. Similarly for armor, only the armor in the active armor slot will be in effect.
<br>The different types of weapons, armors and items a marine can carry can be found [[Construction Console|here]].
<br>The different types of weapons, armors and items a marine can carry can be found [[Construction Console|here]].
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*Abilities: Marines have a sprint ability to move quickly for short duration.
*Abilities: Marines have a sprint ability to move quickly for short duration.
*Armor: Some armors while in the active armor inventory slot will reduces move speed.
*Armor: Some armors while in the active armor inventory slot will reduces move speed.


=Abilities=
=Abilities=
{|class="wikitable"
{|class="wikitable"
|+ style="caption-side:bottom; color:#e76700;"|''Marine/Pilot Abilities''
|+ style="caption-side:bottom; color:#e76700;"|''Marine/Pilot Abilities''
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|http://i.imgur.com/MqHFFZc.jpg
|http://i.imgur.com/K2JW96u.jpg
|[[Launch Infiltrator]]
|[[Launch Infiltrator]]
|
|

Latest revision as of 07:46, 31 March 2015

Marines, also known as pilots, are players main controlled unit.
They move around the Battlecruiser and access the various consoles, as well as pilot small ship.
Marines take damage from fire, falling debris and other enemy infiltrating marines.
When your marine dies, either aboard a Battlecruiser or while piloting a small ship, you will be given a clone aboard your Battlecruiser (essential you respawn).
Each player will always have a unit they can control, there is no permanent death in Cruiser Command.
All marines by default are armed with a HA-11 Sweeper.

  • FIND EXACT AMOUNT OF DMG MARINE TAKES BY FIRES/DEBRIS
  • Picture of Marine/Piolt

Inventory

Marines have a visible inventory which is located bottom right above the command card, this inventory is swapped for a small ships inventory when the Marine pilots a small ship.
Marines inventory is special as it has 2 extra slots (aside from the 6 carrying slots), namely the active weapon and active armor slot.
Your marine can carry more than one weapon but will only use the weapon placed in the active weapon slot of the marines inventory. Similarly for armor, only the armor in the active armor slot will be in effect.
The different types of weapons, armors and items a marine can carry can be found here.

Move Speed

Marines move speed aboard the battlecruiser can be effected by;

  • Upgrades: Marines move speed can be increased by 20% by researching tier 3 utility.
  • Destroyers: Destroyers Quantum Bombardment has a seismic disturbance effect that slows down marines inside a hit Battlecruiser by 70% for 2 seconds.
  • Abilities: Marines have a sprint ability to move quickly for short duration.
  • Armor: Some armors while in the active armor inventory slot will reduces move speed.


Abilities

Marine/Pilot Abilities
Icon Name Description
http://i.imgur.com/mWGPQuF.jpg Drop/Pick up items With 1 or more items: Drop all your inventory items.

With no items in inventory: Pick up all the items near your pilot.

http://i.imgur.com/Gzom0UG.jpg First Aid CD: 40sec

Applies first aid to your wounds. Slowly regenerates health. You will stop regenerating health if you take damage.

http://i.imgur.com/ABl4JQl.jpg Sprint CD: 25sec

Significantly boosts the movement speed of the pilot for a short duration.

http://i.imgur.com/f3rvEvg.jpg Disconnect console Target a console to disconnect a player from that console. At least two different players need to use this ability on a player within twenty seconds for it to have an effect. Use this to disconnect afk players.

NOTE: target the console, NOT the afk players marine.

http://i.imgur.com/K2JW96u.jpg Launch Infiltrator

CD: 10sec
Cast Time: 6sec
Launches the infiltrator ship, allowing you to get away from the enemy Battlecruiser.
Only useable in the enemy's hangar.