Construction Console: Difference between revisions

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The Construction Console is the only console which activly creates items, unlike the [[Upgrades Console]] which only upgrades various things. Most of the items cost various minerals and are very usefull. All the items appear, after the purchase, in front of the console and are ready to be collected.
The Construction Console is the only console which actively creates items, unlike the [[Upgrades Console]] which only upgrades various things. Most of the items cost various [[minerals]] and are very useful. After purchase, items spawn in areas around the console and can be collected by your [[marine]].


===Purchaseable Items===
=Purchasable Items=
* Missiles - Consumables which can be loaded in the missile bays, above the elevators of the BC.
* Pilot Items - Various weapons, armors and consumables useful for [[Strategies#Infiltrating|boarding]] and to prevent it.
* Ship Items - Useful items which can be loaded in [[Small Ships]] to improve them.
* Other Items - Misc. Items that don't fall under any of the above categories.


* [[Missiles]] - Consumables which can be loaded in the missile bays, above the elevators of the BC.


* [[Pilot Items]] - Various weapons, armors and consumables usefull for [[Boarding]] and to prevent it.
==http://i.imgur.com/hJHJEhR.jpg Missiles==
All [[missiles]] are brought from the construction console; cruiser weapons sub-menu. A list of purchasable missiles can be found [[Missiles#Types of Missiles|here]].


* [[Ship Items]] - Usefull items which can be loaded in [[Small Ships]] to improve them.
==http://i.imgur.com/U6LCh3X.jpg Pilot Items==
{|class="wikitable"
|+ style="caption-side:bottom; color:#e76700;"|''Piolt/Marine Items''


|Icon
|Name
|style="width:150px"|Cost
|Description
|Slot Type
|-


==Pilot Items==
|http://i.imgur.com/G4IXDfE.jpg
|[[C-14 Gauss Rifle]]
|
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]]  50 
|
Good Offensive rifle.
<br>Damage:6 Period:0.84 Range:5
|Weapon
|-


* [[C-14 Gauss Rifle]] - A usefull offensive rifle with the stats 6 Damage/0.84 seconds Period/Range 5. The rifle costs 0/0/50/0 per item. The battlecruiser has two of these rifles from the beginning on.
|http://i.imgur.com/19JbFM6.jpg
|[[ARC12 Rifle]]
|
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  5  
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]]  15 
|
Fires a lightning bolt.
<br>Damage:15 Period:3.44 Range:7.5
|Weapon
|-


* [[ARC12 Rifle]] - A very strong offensive rifle with 20 Damage/3.44 Period/Range 7.5. It costs 5/0/15/0 per item.
|http://i.imgur.com/RDvBZao.jpg
|[[Dust Cannon]]
|
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  10 
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]]  15 
[[File:Kermiculite.jpg|frameless|20px|link=Kermiculite]] 15 
|
Very strong weapon that can only target hull debris.
<br>Damage:25 Period:0.5 Range:5  
|Weapon
|-


* [[Dust Cannon]] - The strongest rifle, but only usable on [[Debris]] with 25 Damage/0.5 Period/Range 5. It costs 5/0/15/15 per item.
|http://i.imgur.com/rEIuDAD.jpg
|[[Firesuit]]
|
[[File:Veldite.jpg|frameless|20px|link=Veldite]] 10 
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]]  10 
|Armor that makes you immune to hull fire damage but reduces movement speed by 10%.  
|Armor
|-


* [[Firesuit]] - An armor which makes the marine immune to fire damage, but reduces [[Sprint]] by 50%. The armor costs 10/0/10/0 per item.
|http://i.imgur.com/Gzom0UG.jpg
|[[Nanodoc Gloves]]
|
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]] 10 
[[File:Kermiculite.jpg|frameless|20px|link=Kermiculite]]  10  
|
Increases your regeneration by 5hp/sec.
<br>Active: heal 25hp to friendly target (can target self)
|Inventory
|-


* [[Nanodoc Gloves]] - An accessoir which is not an armor, therefore you can carry it while wearing a different armor. The gloves regenerate 1hp/sec and have an active ability which heals a friendly unit for 25hp. The effect of the gloves does not stack and cost 0/10/0/10 per item.
|http://i.imgur.com/Nr2Xeiq.jpg
|[[Adaptive Photo Disguise]]
|
[[File:Veldite.jpg|frameless|20px|link=Veldite]] 25 
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]]  15 
|
Equipping this disguise will bend light around you.
<br>Disguising you as an enemy player.
<br>Enemies will have to target you manually to attack you.
<br>You can't attack while this armor is equipped.
|Armor
|-


* [[Adaptive Photo Disguise]] - An armor which makes you harder to see and the enemy has to click directly on your marine to attack it(no A-move possible). It costs 0/15/0/10 per item.
|http://i.imgur.com/FmTGnWH.jpg
|[[Frequency Nullifier]]
|
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  20 
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]]  50 
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]] 20 
|
Can be loaded into a ship, or used as an armor for a marine.
<br>Ship carrying this won't have displayed pings on enemy scanners (Battlecruiser and Wraith pings).
<br>Marines equipping this can't be targeted by auto turrets and lose 1hp/sec.
|
Ship Item
<br>Armor
|-


* [[Frequency Nullifier]] - An armor that makes the marine unattackable for turrets and mines, but also drains the marines hp 1/sec. It costs 0/20/50/20 per item.
|http://i.imgur.com/XC05WbD.jpg
|[[Revive Kit]]
|
Free 
|Can revive incapacitated allies.
|Inventory
|-


* [[Revive Kit]] - A consumable which can revive a friendly and fainted marine. It costs no minerals and has no cooldown.
|http://i.imgur.com/Dfv6GRx.jpg
|[[C-4 Charge]]
|
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]]  30 
|Allows you to plant a C-4 Charge at your location.
<br>C-4 Charge detonates after 30seconds, deals 500 hull damage to the BC.
<br>Detonation also creates debris and fire.
|Inventory
|-


* [[C-4 Charge]] - A consumable that after planted causes a big explosion, 1000 hull damage, many [[Debris]] and fire, after 30 seconds. However the planted charge is easy to destroy (it has only 25hp). The destruction of the charge prevents the explosion. It costs 0/0/50/0 per charge/item.
|}


==Ship Items==
==http://i.imgur.com/UuudqaF.jpg Ship Items==
Ship items must be loaded onto a [[Small Ships|ship]] before they take effect. To lean how to load items see [[Hangar Console#Loading/Unloading Items into Small Ships|this]].


* [[Counter-Missile]] - A cluster-missile that is only usable by [[Small Ships]] and it intercepts enemy projetiles. It costs 10/5/10/0 per missile.
{|class="wikitable"
|+ style="caption-side:bottom; color:#e76700;"|''Ship Items''


* [[Opposer Proximity Mine]] - This item extends the mine storage of the [[Minelayer]] by 25 mines. It costs 10/0/50/0 and is only usable by the Minelayer.
|Icon
|Name
|style="width:150px"|Cost
|Description
|Usable By
|-


* [[EMP Mine]] - This item equips the Minelayer with EMP Mines which deal moderate damage and slow the targetted enemy vessel down. It costs 5/5/95/0 and has 10 charges. Only usable by the Minelayer.
|http://i.imgur.com/g8KjUpW.jpg
|[[Decoy Flares]]
|
FREE
|Loading this into a ship allows you to fire a bunch of flares behind your ship which will collide with projectiles.
|[[Small Ships|All]]
|-


* [[Distress Beacon]] - This item equips the Minelayer with Distress Beacons, these beacons appear on every ping as a mining ship. It can confuse the enemy and can buy a lot of time to mine. The item costs 5/5/95/0 and it has 5 charges. It is only usable by the [[Minelayer]].
|http://i.imgur.com/SgRnMO0.jpg
|[[Opposer Proximity Mine]]
|
[[File:Veldite.jpg|frameless|20px|link=Veldite]] 10 
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]]  50 
|Loading this item into a Minelayer will allow you to lay an [[Opposer Proximity Mine]]. The mine will trigger if an enemy ship comes close and chase it for a maximum of 10seconds. If the mine reaches the target it will deal decent damage. The ship starts with 50 opposer Proximity Mines by default. Adding an extra module of the same sort will increase the amount of mines by 25. Damage <span style="color:#FF0000">150</span>/<span style="color:#0000FF">150</span>.
|[[Minelayer]]
|-


* [[Frequency Nullifier]] - When this item is equipped or on a Small Ship this ship will become undetectable for every kind ping. The item costs 0/20/50/20 per item and is usable by every ship, except the [[Infiltrator]].
|http://i.imgur.com/dv7DtXG.jpg
|[[EMP Mine]]
|
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  5 
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]]
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]]  95 
|Loading this item into a Minelayer allows it to lay EMP Mines. A mine will trigger if an enemy ship comes close. If the mine reaches the target it will deal moderate damage and slow the ship down significantly. Damage <span style="color:#FF0000">100</span>/<span style="color:#0000FF">100</span>.
|[[Minelayer]]
|-


* [[Small Shield Generator]] - This item generates a shield with 100hp, protecting the ship in which it is installed. The effect of the Shield Generator stacks with other ones, so it is possible to have a shield with more than 100hp. It costs 10/50/0/0 and is usable on all [[Small Ships]].
|http://i.imgur.com/qVoNgrx.jpg
|[[Distress Beacon]]
|
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  5 
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]]  5 
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]] 95 
|Loading this item into a Minelayer allows it to plant a distress beacon. The beacon will look like a mining ship on the enemy's radar. Each team can only have five distress beacons on the map at the same time.  
|[[Minelayer]]
|-


==Others==
|http://i.imgur.com/FmTGnWH.jpg
|[[Frequency Nullifier]]
|
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  20 
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]]  50 
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]]  20 
|Can be loaded into a ship in the hangar. A ship carrying a this will not show on either the Battlecruiser's main ping or the Wraith's Miner Ping. <br>A Marine equipping this cant be targeted by turrets and mines but will lose 1 health/sec.
|[[Small Ships|All]]
|-


* [[Repair Station]] - This item repairs the hull of the battlecruiser and removes [[Debris]]. It repairs 3hp/sec this rate is upgradeable with [[Nanobot Miniaturization]]. It has no costs but a cooldown of 20 seconds and a maximum number of charges(20).
|http://i.imgur.com/lFn4kQF.jpg
|[[Small Shield Generator]]
|
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  10 
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]] 50 
|This item provides the carrying ship with a small shield. This is useful because it regenerates quickly compared to the hull which can only be repaired through docking with the battlecruiser.
|[[Small Ships|All]]
|-
 
|}
 
==Other Items==
{|class="wikitable"
|+ style="caption-side:bottom; color:#e76700;"|''Other Items''
 
|Icon
|Name
|table-plus:width=12%, columnAttributes=style=width:12%, style=width:12%, style=width:12%|Cost
|Description
|Slot Type
|-
 
|http://i.imgur.com/bxJQjk5.jpg
|[[Repair Station]]
|
FREE
|Creates a repair station which allows you to place a repair station somewhere inside the [[Battlecruiser]]. The repair station will release repair bots which repair the Battlecruiser and removes debris and hull fire. The repair station lasts for 25seconds and you cant place another one near it.
<br>Cooldown: 20seconds
<br>MaxStorage: 20
|Inventory
|-
 
|}
 
 
 
[[Category:Console]]

Latest revision as of 01:43, 1 April 2015

The Construction Console is the only console which actively creates items, unlike the Upgrades Console which only upgrades various things. Most of the items cost various minerals and are very useful. After purchase, items spawn in areas around the console and can be collected by your marine.

Purchasable Items

  • Missiles - Consumables which can be loaded in the missile bays, above the elevators of the BC.
  • Pilot Items - Various weapons, armors and consumables useful for boarding and to prevent it.
  • Ship Items - Useful items which can be loaded in Small Ships to improve them.
  • Other Items - Misc. Items that don't fall under any of the above categories.


http://i.imgur.com/hJHJEhR.jpg Missiles

All missiles are brought from the construction console; cruiser weapons sub-menu. A list of purchasable missiles can be found here.

http://i.imgur.com/U6LCh3X.jpg Pilot Items

Piolt/Marine Items
Icon Name Cost Description Slot Type
http://i.imgur.com/G4IXDfE.jpg C-14 Gauss Rifle

50

Good Offensive rifle.
Damage:6 Period:0.84 Range:5

Weapon
http://i.imgur.com/19JbFM6.jpg ARC12 Rifle

5 15

Fires a lightning bolt.
Damage:15 Period:3.44 Range:7.5

Weapon
http://i.imgur.com/RDvBZao.jpg Dust Cannon

10 15 15

Very strong weapon that can only target hull debris.
Damage:25 Period:0.5 Range:5

Weapon
http://i.imgur.com/rEIuDAD.jpg Firesuit

10 10

Armor that makes you immune to hull fire damage but reduces movement speed by 10%. Armor
http://i.imgur.com/Gzom0UG.jpg Nanodoc Gloves

10 10

Increases your regeneration by 5hp/sec.
Active: heal 25hp to friendly target (can target self)

Inventory
http://i.imgur.com/Nr2Xeiq.jpg Adaptive Photo Disguise

25 15

Equipping this disguise will bend light around you.
Disguising you as an enemy player.
Enemies will have to target you manually to attack you.
You can't attack while this armor is equipped.

Armor
http://i.imgur.com/FmTGnWH.jpg Frequency Nullifier

20 50 20

Can be loaded into a ship, or used as an armor for a marine.
Ship carrying this won't have displayed pings on enemy scanners (Battlecruiser and Wraith pings).
Marines equipping this can't be targeted by auto turrets and lose 1hp/sec.

Ship Item
Armor

http://i.imgur.com/XC05WbD.jpg Revive Kit

Free

Can revive incapacitated allies. Inventory
http://i.imgur.com/Dfv6GRx.jpg C-4 Charge

30

Allows you to plant a C-4 Charge at your location.


C-4 Charge detonates after 30seconds, deals 500 hull damage to the BC.
Detonation also creates debris and fire.

Inventory

http://i.imgur.com/UuudqaF.jpg Ship Items

Ship items must be loaded onto a ship before they take effect. To lean how to load items see this.

Ship Items
Icon Name Cost Description Usable By
http://i.imgur.com/g8KjUpW.jpg Decoy Flares

FREE

Loading this into a ship allows you to fire a bunch of flares behind your ship which will collide with projectiles. All
http://i.imgur.com/SgRnMO0.jpg Opposer Proximity Mine

10 50

Loading this item into a Minelayer will allow you to lay an Opposer Proximity Mine. The mine will trigger if an enemy ship comes close and chase it for a maximum of 10seconds. If the mine reaches the target it will deal decent damage. The ship starts with 50 opposer Proximity Mines by default. Adding an extra module of the same sort will increase the amount of mines by 25. Damage 150/150. Minelayer
http://i.imgur.com/dv7DtXG.jpg EMP Mine

5 5 95

Loading this item into a Minelayer allows it to lay EMP Mines. A mine will trigger if an enemy ship comes close. If the mine reaches the target it will deal moderate damage and slow the ship down significantly. Damage 100/100. Minelayer
http://i.imgur.com/qVoNgrx.jpg Distress Beacon

5 5 95

Loading this item into a Minelayer allows it to plant a distress beacon. The beacon will look like a mining ship on the enemy's radar. Each team can only have five distress beacons on the map at the same time. Minelayer
http://i.imgur.com/FmTGnWH.jpg Frequency Nullifier

20 50 20

Can be loaded into a ship in the hangar. A ship carrying a this will not show on either the Battlecruiser's main ping or the Wraith's Miner Ping.
A Marine equipping this cant be targeted by turrets and mines but will lose 1 health/sec.
All
http://i.imgur.com/lFn4kQF.jpg Small Shield Generator

10 50

This item provides the carrying ship with a small shield. This is useful because it regenerates quickly compared to the hull which can only be repaired through docking with the battlecruiser. All

Other Items

Other Items
Icon Name Cost Description Slot Type
http://i.imgur.com/bxJQjk5.jpg Repair Station

FREE

Creates a repair station which allows you to place a repair station somewhere inside the Battlecruiser. The repair station will release repair bots which repair the Battlecruiser and removes debris and hull fire. The repair station lasts for 25seconds and you cant place another one near it.


Cooldown: 20seconds
MaxStorage: 20

Inventory