ARC12 Rifle: Difference between revisions
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=Strategies= | =Strategies= | ||
*Has a larger range than turrets, allowing you to attack turrets harmlessly. | *Has a larger range than turrets, allowing you to attack turrets harmlessly. | ||
*Due to high burst damage and slow attack cycle, | *Due to high burst damage and slow attack cycle, kiting enemies through the elevators/battlecruiser ground will allow you to periodically attack chasing marines while taking minimal damage. | ||
Latest revision as of 13:32, 27 May 2016
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- Purchased at the Construction Console under Pilot Items tab.
- Notably has the largest range of all weapons.
- Has a slow attack cycle, but has a high burst damage.
Note: To equip, place weapon into the active weapon slot of your Marines inventory.
- Pic Request: Picture of the rifle on the floor of a battlecruiser.
Strategies
- Has a larger range than turrets, allowing you to attack turrets harmlessly.
- Due to high burst damage and slow attack cycle, kiting enemies through the elevators/battlecruiser ground will allow you to periodically attack chasing marines while taking minimal damage.