V2.4: Difference between revisions
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''' | '''[[v2.4]] (15/5 - 2013)''' | ||
- Reduced life of auto-turrets from 100 to 50. | - Reduced life of auto-turrets from 100 to 50. | ||
Latest revision as of 23:28, 11 September 2013
v2.4 (15/5 - 2013)
- Reduced life of auto-turrets from 100 to 50.
- Frequency Nullifier is now considered an armor. Only one can be equipped at a time.
- Frequency Nullifier now drains 1hp/s when equipped.
- Removed the unnecessary repair button on the marine command card.
- Removed the kermiculite cost of the firesuit.
- Firesuit no longer prevents sprint but instead reduces movement speed by 10%.
- Reduced attack damage of ARC12 rifle from 20 to 15.
- Changed the way boarding works. The infiltrator no longer switches hangars and you can now board while the enemy hangar is full.
- Fixed a drone console issue which caused the order/status to update incorrectly.
- Added an option for gunnery AI to fire missiles.
- Fixed a bug which caused the music to not play.