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=Upgrades Console=
*split the photon rush upgrade and ability page!
The Upgrade Console is located on the upper deck at the Bridge. The console is the source of all research and tech in the game. Through it, you can gain access to a multitude of abilities that will support your small ships and Battlecruiser. In order to successfully complete research, the console user must remain stationed on the console for the entire upgrade duration; failing to do this will cancel and refund the upgrade. All upgrades cost a combination of [[minerals]] that increase as you raise in upgrade level.
*Only combine the ability/upgrade page if the upgrade unlocks the ability.
*Finish load missile
*make new page for missile bay
*Complete Wraith Page, add all the hyperlinks then use it as a standard for small ship pages.


=Upgrades & Research=
*fix/remove the redirects to the asteroid field events fix the hyperlinks so they go directly to the page rather than to a redirect page!!
*remove drone pages and links to drone page make them all goto ai console drone section.


=Battlecruiser Upgrades=
*categories for the small ships and their pages
*[[A Gravity Well Forms]] terribly outdated.
*Make note that marine aiblity first aid is canceled when carrying freq null in active armor slot.
 
*energy console abilities
*"Hangar console" page fix construct/salvage table so that each cell has the same size so the 2 tables align properly
 
 
 
=Ship Abilities=
==Miner==
{|class="wikitable"
{|class="wikitable"
|+ style="caption-side:bottom; color:#e76700;"|''Battlecruiser Main Upgrades''
|+ style="caption-side:bottom; color:#e76700;"|''Miner Abilities''
 
|Width=70px; Height=;"|Icon
|Width=150px; Height=;|Name
|Width=50px; Height=;"|[[File:Veldite.jpg|frameless|20px|link=Veldite]] (ENERGY ICON)
|Width=50px; Height=;"|CD (TIME ICON)
|Width=300px; Height=;"|Description
|-


|Icon
|http://i.imgur.com/uj73cxR.jpg
|Name
|[[Accelerate Mining Beam]]
|width="125pt"|Price (Base level)
|150
|Description
|35
|Accelerates mining speed drastically for 15seconds
|-
|-


|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|http://i.imgur.com/NNoKnKw.jpg
|[[Tractor Beam]]
|[[Turbo Jump]]
|
|250
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]]  50 
|45
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]]  75 
|Initiates short range speed jump.
[[File:Kermiculite.jpg|frameless|20px|link=Kermiculite]]  10 
|Allows you to use the tractor beam in the [[Navigation console|navigation console]] to exert a pushing or pulling force on the ship you have locked it on.
Requirements: tier 2, Max level: 1
|-
|-


 
|http://i.imgur.com/hRGsmeP.jpg
|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|[[Scanner Sweep]]
|[[Dielectric Sensor Recovery]]
|0
|
|40
[[File:Veldite.jpg|frameless|20px|link=Veldite]] 20 
|Reveals mineral types inside asteroids.
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]]  100   
[[File:Kermiculite.jpg|frameless|20px|link=Kermiculite]]  10 
|Decreases the [[Radar ping|radar ping]] cooldown by 50%.
Requirements: tier 1, , Max level: 1
|-
|-


|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|http://i.imgur.com/6UxDdMJ.jpg
|[[Enhanced Stabilisers]]
|[[Mine Asteroid]]
|
|0
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]] 20 
|0
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]]  30 
|Mines minerals out of asteroid.
[[File:Kermiculite.jpg|frameless|20px|link=Kermiculite]]  15 
|Increases the battlecruisers turn rate by 10% and the speed by 4 m/s.
Requirements: tier 1, Max level: 5
|-
|-


 
|http://i.imgur.com/mWGPQuF.jpg
|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|[[Return Minerals]]
|[[Hardened Shielding]]
|0
|
|45
[[File:Veldite.jpg|frameless|20px|link=Veldite]] 10 
|Unloads Miners inventory into a Cargo Drone.
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]]  30 
[[File:Kermiculite.jpg|frameless|20px|link=Kermiculite]]  20 
|Increases the damage resistance of the Battlecruiser’s shields by 8%.  
Max level: 4
|-
|-


|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
 
|[[Engine Boost]]
|http://i.imgur.com/ytm3QL5.jpg
|
|[[Mineral Vent]]
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  200   
|0
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]]  50 
|0
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]]  200   
|Ejects collected minerals towards target point.
|Enables the Battlecruiser’s Engine Boost ability. The Engine Boost quickly increases the Battlecruiser’s speed for a short period of time
Requirements: tier 2, Max level: 1
|-
|-
|}
=Energy Console Abilities=
{|class="wikitable"
|+ style="caption-side:bottom; color:#e76700;"|''Abilities''
|Weapons System
|http://i.imgur.com/zsWN3xR.jpg






 
|a
|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
{|
|[[Fusion Core]]
|http://i.imgur.com/zsWN3xR.jpg
|
|Changes the Weapons Systems energy input/output by units of 5 GJ/sec.
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  50 
|-
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]]  15 
! style="text-align: right; font-weight: bold; font-style: italic;"| +5 GJ/sec
[[File:Kermiculite.jpg|frameless|20px|link=Kermiculite]]  5   
|-
|Increases the amount of energy created by the battlecruisers fusion power core by 10 GW/second.
|http://i.imgur.com/x6yQTkC.jpg
Max level: 6
|-
|-
! style="text-align: right; font-weight: bold; font-style: italic;"| -5 GJ/sec
|}


|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
 
|[[Nanobot Miniaturization]]
|}
|
 
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  65 
=MS/Sprint Data=
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]]  45 
 
|Increases the amount of hull repaired by the [[repair station|repair station]] by 50%.
{|class="wikitable"
Max level: 3 
!colspan="3" style="text-align:Left;"|Default Situation
|-
|-


 
|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|[[Iron Curtain]]
|
|
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  100 
|MS
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]]  60 
|Total
[[File:Kermiculite.jpg|frameless|20px|link=Kermiculite]]  15 
|Enables the iron curtain ability in the [[Science console|science console] which can be enabled when the shields are off. Reduces incoming damage by 90% for 6 seconds and all damage taken during this time is converted to energy.
Requirements: tier 1, Max level: 1
|-
|-


|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|Before Sprint
|[[Improved Hull]]
|4(+0)
|
|4
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  50 
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]] 50 
|Increases the Battlecruisers hull by 1000.
Max level: Infinite
|-
|-


|Sprint Active
|4(+3.2)
|7.2
|-


|
|Sprint Total
| +3.2
|-
|}


 
|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|[[Power Transfer]]
!colspan="2"|Gives an option to upgrade the [[power transfer]] ability in the [[science console]] into 1 of 3 separate power transfers that give different bonuses.
Requirements: tier 2
<br>
{|class="wikitable"
{|class="wikitable"
!colspan="3" style="text-align:Left;"|Carrying Firesuit
|-


|Icon
|
|Name
|MS
|Price
|Total
|Description
|-
|-


|[[File:MerculiteHeavyMissile.png|frameless|20px|link=Merculite Heavy Missile]]
|Before Sprint
|[[Ionic Transfer]]
|4(-0.4)
|
|3.6
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  50 
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]]  55 
[[File:Kermiculite.jpg|frameless|20px|link=Kermiculite]]  25
|Gives 150energy and increases engine speed by 40% for 180seconds.
|-
|-


|[[File:MerculiteHeavyMissile.png|frameless|20px|link=Merculite Heavy Missile]]
|Sprint Active
|[[Nanite Transfer]]
|4(+2.48)
|
|6.48
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  50 
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]]  50 
[[File:Kermiculite.jpg|frameless|20px|link=Kermiculite]]  25
|Gives 250energy and repairs 2% hull/second for 180seconds.
|-
|-


|[[File:MerculiteHeavyMissile.png|frameless|20px|link=Merculite Heavy Missile]]
|[[Plasma Transfer]]
|
|
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  75 
|Sprint Total
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]]  75 
| +2.88
[[File:Kermiculite.jpg|frameless|20px|link=Kermiculite]]  50
|Gives 350energy and causes target ship to explode violently on death, doing 1200 damage to nearby ships.
|-
|-
|}
|}
|}


==Battlecruiser Weapon Upgrades==
{|class="wikitable"
!colspan="3" style="text-align:Left;"|Utility Tier 3 Researched
|-


{|class="wikitable"
|
|+ style="caption-side:bottom; color:#e76700;"|''Battlecruiser Weapon Upgrades''
|MS
|Total
|-


|Icon
|Before Sprint
|Name
|4.8(+0)
|width="125pt"|Price (Base level)
|4.8
|Description
|-
|-


|Sprint Active
|4.8(+3.84)
|8.64
|-


|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|
|[[Kinetic Weapons]]
|Sprint Total
!colspan="2"|Kinetic weapons branches.
| +3.84
|-
|}


<br>
{|class="wikitable"
{|class="wikitable"
!colspan="3" style="text-align:Left;"|Utility Tier 3 Researched & Holding Firesuit
|-
|
|MS
|Total
|-


|Icon
|Before Sprint
|Name
|4.8(-0.48)
|Price
|4.32
|Description
|-
|-


|[[File:MerculiteHeavyMissile.png|frameless|20px|link=Merculite Heavy Missile]]
|Sprint Active
|[[Kinetic Weapons Tier1]]
|4.8(+2.97)
|
|7.77
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  40 
[[File: Chalcorium.jpg|frameless|20px|link=Chalcorium]]  40 
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]]  80 
| Allows access to the kinetic weapon which is specialized at dealing damage to enemy hull. However, it deals less damage to shields.
<br>The kinetic weapon can be upgraded further to increase damage and other stats.
<br>Damage: <span style="color:#FF0000">20</span>/<span style="color:#0000FF">8</span>
|-
|-


|[[File:MerculiteHeavyMissile.png|frameless|20px|link=Merculite Heavy Missile]]
|[[Kinetic Weapons Tier2 (Quantity)]]
|
|
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  80 
|Sprint Total
[[File: Chalcorium.jpg|frameless|20px|link=Chalcorium]]  85 
| +3.45
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]]  120 
| Upgrades the kinetic weapons to Tier 2.  
<br>Projectile speed increased by 100%
<br>Missile Amount increased by 50%
<br> Requirements: Tier 1 Kinetics
|-
|-
|}
|}
|}
=Miner Upgrades=
=Wraith Upgrades=
=Minelayer Upgrades=
=Corvette Upgrades=
=Destroyer Upgrades=
=Chomper Upgrades=
=General Ship Upgrades=
=Tier Upgrades=

Latest revision as of 04:22, 29 March 2015

  • split the photon rush upgrade and ability page!
  • Only combine the ability/upgrade page if the upgrade unlocks the ability.
  • Finish load missile
  • make new page for missile bay
  • Complete Wraith Page, add all the hyperlinks then use it as a standard for small ship pages.
  • fix/remove the redirects to the asteroid field events fix the hyperlinks so they go directly to the page rather than to a redirect page!!
  • remove drone pages and links to drone page make them all goto ai console drone section.
  • categories for the small ships and their pages
  • A Gravity Well Forms terribly outdated.
  • Make note that marine aiblity first aid is canceled when carrying freq null in active armor slot.
  • energy console abilities
  • "Hangar console" page fix construct/salvage table so that each cell has the same size so the 2 tables align properly


Ship Abilities

Miner

Miner Abilities
Icon Name (ENERGY ICON) CD (TIME ICON) Description
http://i.imgur.com/uj73cxR.jpg Accelerate Mining Beam 150 35 Accelerates mining speed drastically for 15seconds
http://i.imgur.com/NNoKnKw.jpg Turbo Jump 250 45 Initiates short range speed jump.
http://i.imgur.com/hRGsmeP.jpg Scanner Sweep 0 40 Reveals mineral types inside asteroids.
http://i.imgur.com/6UxDdMJ.jpg Mine Asteroid 0 0 Mines minerals out of asteroid.
http://i.imgur.com/mWGPQuF.jpg Return Minerals 0 45 Unloads Miners inventory into a Cargo Drone.
http://i.imgur.com/ytm3QL5.jpg Mineral Vent 0 0 Ejects collected minerals towards target point.

Energy Console Abilities

Abilities
Weapons System http://i.imgur.com/zsWN3xR.jpg



a
http://i.imgur.com/zsWN3xR.jpg Changes the Weapons Systems energy input/output by units of 5 GJ/sec.
+5 GJ/sec
http://i.imgur.com/x6yQTkC.jpg
-5 GJ/sec


MS/Sprint Data

Default Situation
MS Total
Before Sprint 4(+0) 4
Sprint Active 4(+3.2) 7.2
Sprint Total +3.2
Carrying Firesuit
MS Total
Before Sprint 4(-0.4) 3.6
Sprint Active 4(+2.48) 6.48
Sprint Total +2.88
Utility Tier 3 Researched
MS Total
Before Sprint 4.8(+0) 4.8
Sprint Active 4.8(+3.84) 8.64
Sprint Total +3.84
Utility Tier 3 Researched & Holding Firesuit
MS Total
Before Sprint 4.8(-0.48) 4.32
Sprint Active 4.8(+2.97) 7.77
Sprint Total +3.45