Wraith: Difference between revisions

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{{Ship
=Overview=
|Name= Wraith
{|style="border:2px solid purple; vertical-align:top; border-radius:10px; float:right; margin-left:10px;"
|Picture=Wraith_Picture.jpg
|
|Hull= 300
{|border = "0" style="margin-left: 10px;"
|Energy reg= 6
!colspan="2" style="background-color: purple; border-radius:10px; width:350px; height:40px; text-align:center;"|Wraith
|Abilities= [[Plasma Cannon]], [[EMP]], [[Miner Ping]], [[Side boosts]]
|-
|Veldite=50
|Chalcorium=50
|Pyromantite=100
}}


==Basics==


The Wraith is your offensive small ship. It's small, fast and maneuverable. It is frequently used in hit-and-run attacks against miners. It may accompany other ships (miner escort or other offensive small ships) and it can be used for scouting as well.
!colspan="2" style="text-align:center; width:350px; height:100px" |http://i.imgur.com/0GpPAKQ.jpg
It has a high base speed and it turns very quickly. It is relatively inexpensive. Also, if a team runs out of offensive small ships, a Wraith will be automatically produced from the Battlecruiser.
|-


==Abilities==


~ Its main weapon is a Plasma Cannon. This fires a single, average speed projectile from the front of the Wraith. It has low damage but a high firing rate and low energy cost.
|style="height:30px; font-weight: bold;"|Class
|style="height:30px"|Offensive
|-


~ The EMP projectile can be fired from any side of the Wraith and is an extremly fast moving bullet. On contact with a small ship, it will temporarily shut down its engines. This is used to stop a miner from fleeing, or running away from a wraith or corvette opponent. It has quite a long range, too, so "sniping" (hitting outside your line of sight) is also possible. It isn't energy-expensive.
|style="height:30px; font-weight: bold;"|Hull
|style="height:30px"|270
|-


~ A wraith comes equipped with a small pinger that can, when used, detect the current location of enemy miners. I'll say it again, only enemy miners. The BC and other small ships will not be detected by the miner ping. This ping can be used relatively often (~20 seconds) and isn't very energy draining, but shouldn't be abused without energy upgrades.
|style="height:30px; font-weight: bold;"|Power
|style="height:30px"|6 GW
|-


~ Side boosts truly are what makes a Wraith so agile. They provide a fast, slightly delayed boost of speed in the chosen direction (left or right, of course). This is particularily useful when dodging a slow projectile or running away from somebody's sight radius. It is occasionally used to quickly move across the map and catch up on a miner or fleeing opponent. While the side boost can effectively double your maximum speed, it is extremly energy consuming if constantly used, so beware!
|style="height:30px; font-weight: bold;"|Max Energy
|style="height:30px"|1,000
|-


|style="height:30px; font-weight: bold;"|Mass
|style="height:30px"|70
|-


==Uses and tactics==
|style="height:30px; font-weight: bold;"|Engine
|style="height:30px"|63
|-
 
|style="height:30px; font-weight: bold;"|Weapon
|style="height:30px"|[[Plasma Cannon]]
|-
 
|style="height:30px; font-weight: bold;"|Abilities
|style="height:30px"|[[Cloak]], [[Electro-Magnetic Projectile|EMP]], [[Miner Ping]], [[Decoy Flares]], [[Boost|Boosts]]
|-
 
|style="height:30px; font-weight: bold;"|Cost
|style="height:30px"|
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  30
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]]  30
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]]  50
|-
 
|style="height:30px; font-weight: bold;"|Inventory
|style="height:30px"|3
|-
|}
|}
*Your [[Battlecruiser]] starts with 3 Wraiths docked in the Hangar.
*The Wraith is an agile offensive [[Small Ships|small ship]] with high engine speeds and high maneuverability due to its quick turning rate and side boost abilities.
*Wraiths are used in hit and run gorilla tactics against enemy Miners, escort missions for friendly Miners or as scouts to find [[Minerals|Mineral]] fields or the enemy Battlecruiser.
*Relative inexpensive fighter.
 
=Abilities=
{|class="wikitable"
|+ style="caption-side:bottom; color:#e76700;"|''Wraith Abilities''
 
|style="Width=70px; Height=; font-weight: bold;"|Icon
|style="Width=150px; Height=; font-weight: bold;"|Name
|style="Width=50px; Height=;"|http://i.imgur.com/TIFgEiD.jpg
|style="Width=50px; Height=;"|http://i.imgur.com/9QP6qX8.jpg
|style="Width=300px; Height=; font-weight: bold;"|Description
|-
 
|http://i.imgur.com/cuPwSl2.jpg
|[[Cloak]]
|50; 25/sec
|0
|Cloaks the wraith, preventing enemy units from seeing it.
|-
 
|http://i.imgur.com/uss78Vn.jpg
|[[Electro-Magnetic Projectile]]
|10
|12
|Fires projectile that disables enemy engines.
|-
 
|http://i.imgur.com/WcaTYgi.jpg
|[[Miner Ping]]
|25
|25
|Pings all enemy miners.
|-
 
|http://i.imgur.com/g8KjUpW.jpg
|[[Decoy Flares|Fire Decoy Flares]]
|0
|0
|Fires flares behind your ship.
|-
 
 
|http://i.imgur.com/SNHsI8Y.jpg
|[[Plasma Cannon|Fire Plasma Cannon]]
|5
|0
|Fires 2 lasers straight from the ship.
|-
 
|http://i.imgur.com/PNYxtE5.jpg
|[[Boost|Boosts]]
|15
|0
|Quickly boosts in a direction.
|-
|}
 
=Uses & Tactics=
*Wraiths should foremost harass the enemies economy by attacking enemy Miners and/or destroying enemy [[Cargo Drone]]s. As a Wraith pilot you don't need to kill enemy Miners but rather hinder them from collecting [[Minerals]], but if the opportunity arises go for the kill. Wraiths can also be responsible for engaging enemy fighters that are attacking your teams Miners.
*Wraiths should engage enemies only when they have been properly supplied with energy, request the [[Power Transfer]] from the Battlecruiser [[Science Console]] and always be mindful of your energy levels. Avoid wasting energy from unnecessary side boosts and attacks.
*Use the Wraiths, Miner Ping ability, to locate enemy Miners, and use the Battlecruisers [[Radar Ping]] to plan routes around enemy fighters
*Wraiths pilots should work as a team with one another!
*Utilize the wraiths boost abilities, note however that boosts drain energy;
**Use side boost to dodge incoming fire or collisions.
**Use side boost to flee a lethal situation.
*When attacking, go in from below. The view is greater above ships and smaller below.
*Hold shift and F (fire Plasma Cannon hotkey) to get a reliable volly of attacks against Miners.
 
=Tips=
Wraith vs;
*[[Miner]]: EMP Miners before they [[Turbo Jump]] to get extra time to deal damage, line up the wraith and attack in devastating vollies. Try to approach Miners such that you block off their retreat to the Battlecruiser. Make sure to also EMP Miners Cargo Drones to slow them down then finish them off with Plasma Cannon. Chain EMP's with ally Wraiths to dominate Miners.
*[[Chomper]]: Keep your distance and avoid the Chomper from [[Chomp Asteroid|Chomping]] your Wraith, be alert for nearby enemy Battlecruiser which can provide small ship and [[Weapons Console]] support. EMP the Chomper as its engines increase or if its about to dock with low hull (giving you time to finish it off). The Chomper has a large hull and will take a reasonable amount of time and energy to destroy, during this time your enemy may respond be wary of this when engaging a Chomper.
*Wraith: Keep moving and avoid fighting Wraiths with more energy and upgrades than you. Fight unfair against enemy Wraiths use your allies and abuse the map warp edges to escape, do anything to get the edge over the opponent. Aim your attacks where the Wraith is going, and take note that your Wraith takes time to turn when aligning your shots.
*[[Corvette]]: keep a distance between you and the enemy Corvette; use the Wraiths boosts and high speed to fire at long ranges at the enemy; time your EMPs both to slow the Corvette when its trying to close the distance and also time it around the Corvettes shield which will deflect the projectile. Care for the Corvettes Photon Rush, the closer the Corvette the more dangerous the situation.
*[[Destroyer]]: Maintain a reasonable distance from the easy prey, Wraiths can 1on1 destroyers quite easily provided they don't get to close and avoid the (slightly tracking) [[Quantum Bombardment]] of the Destroyer. The Destroyers slow turning rate can be abused using the Wraiths side boosts and its slow engine speed can be nullified by the EMP.
*[[Minelayer]]: Minelayers will try to get close and plant [[Mines|mines]], avoid this by using EMP on incoming Minelayers and be wary for existing minefields.
*[[Infiltrator]]: Best response to spotting an Infiltrator is letting your team know ASAP so they can respond accordingly, otherwise engage an Infiltrator by trying to EMP the ship and make the Infiltrator waste its [[Phase Shift]] ability making its approach to your Battlecruiser much more dangerous.
*[[Subjugator]]: Best to run from these heavy support ships; they can nullify your speed advantage and can block all of your projectiles with its [[Force Prism]]. If you decide to take one on try to get inside its prism where it will be vulnerable and kill any [[Plasma Automaton]]s that it makes.
*[[Battlecruiser]]: Stay outside the Battlecruisers sight range and attack in vollys, after which you should side boost abit to avoid blind attacks from the enemies Weapons Console. If Cloak is available you can scout the enemy Battlecruiser and your team can snipe it accurately with the sight you provide.

Latest revision as of 06:10, 17 March 2015

Overview

Wraith
http://i.imgur.com/0GpPAKQ.jpg
Class Offensive
Hull 270
Power 6 GW
Max Energy 1,000
Mass 70
Engine 63
Weapon Plasma Cannon
Abilities Cloak, EMP, Miner Ping, Decoy Flares, Boosts
Cost

30 30 50

Inventory 3
  • Your Battlecruiser starts with 3 Wraiths docked in the Hangar.
  • The Wraith is an agile offensive small ship with high engine speeds and high maneuverability due to its quick turning rate and side boost abilities.
  • Wraiths are used in hit and run gorilla tactics against enemy Miners, escort missions for friendly Miners or as scouts to find Mineral fields or the enemy Battlecruiser.
  • Relative inexpensive fighter.

Abilities

Wraith Abilities
Icon Name http://i.imgur.com/TIFgEiD.jpg http://i.imgur.com/9QP6qX8.jpg Description
http://i.imgur.com/cuPwSl2.jpg Cloak 50; 25/sec 0 Cloaks the wraith, preventing enemy units from seeing it.
http://i.imgur.com/uss78Vn.jpg Electro-Magnetic Projectile 10 12 Fires projectile that disables enemy engines.
http://i.imgur.com/WcaTYgi.jpg Miner Ping 25 25 Pings all enemy miners.
http://i.imgur.com/g8KjUpW.jpg Fire Decoy Flares 0 0 Fires flares behind your ship.
http://i.imgur.com/SNHsI8Y.jpg Fire Plasma Cannon 5 0 Fires 2 lasers straight from the ship.
http://i.imgur.com/PNYxtE5.jpg Boosts 15 0 Quickly boosts in a direction.

Uses & Tactics

  • Wraiths should foremost harass the enemies economy by attacking enemy Miners and/or destroying enemy Cargo Drones. As a Wraith pilot you don't need to kill enemy Miners but rather hinder them from collecting Minerals, but if the opportunity arises go for the kill. Wraiths can also be responsible for engaging enemy fighters that are attacking your teams Miners.
  • Wraiths should engage enemies only when they have been properly supplied with energy, request the Power Transfer from the Battlecruiser Science Console and always be mindful of your energy levels. Avoid wasting energy from unnecessary side boosts and attacks.
  • Use the Wraiths, Miner Ping ability, to locate enemy Miners, and use the Battlecruisers Radar Ping to plan routes around enemy fighters
  • Wraiths pilots should work as a team with one another!
  • Utilize the wraiths boost abilities, note however that boosts drain energy;
    • Use side boost to dodge incoming fire or collisions.
    • Use side boost to flee a lethal situation.
  • When attacking, go in from below. The view is greater above ships and smaller below.
  • Hold shift and F (fire Plasma Cannon hotkey) to get a reliable volly of attacks against Miners.

Tips

Wraith vs;

  • Miner: EMP Miners before they Turbo Jump to get extra time to deal damage, line up the wraith and attack in devastating vollies. Try to approach Miners such that you block off their retreat to the Battlecruiser. Make sure to also EMP Miners Cargo Drones to slow them down then finish them off with Plasma Cannon. Chain EMP's with ally Wraiths to dominate Miners.
  • Chomper: Keep your distance and avoid the Chomper from Chomping your Wraith, be alert for nearby enemy Battlecruiser which can provide small ship and Weapons Console support. EMP the Chomper as its engines increase or if its about to dock with low hull (giving you time to finish it off). The Chomper has a large hull and will take a reasonable amount of time and energy to destroy, during this time your enemy may respond be wary of this when engaging a Chomper.
  • Wraith: Keep moving and avoid fighting Wraiths with more energy and upgrades than you. Fight unfair against enemy Wraiths use your allies and abuse the map warp edges to escape, do anything to get the edge over the opponent. Aim your attacks where the Wraith is going, and take note that your Wraith takes time to turn when aligning your shots.
  • Corvette: keep a distance between you and the enemy Corvette; use the Wraiths boosts and high speed to fire at long ranges at the enemy; time your EMPs both to slow the Corvette when its trying to close the distance and also time it around the Corvettes shield which will deflect the projectile. Care for the Corvettes Photon Rush, the closer the Corvette the more dangerous the situation.
  • Destroyer: Maintain a reasonable distance from the easy prey, Wraiths can 1on1 destroyers quite easily provided they don't get to close and avoid the (slightly tracking) Quantum Bombardment of the Destroyer. The Destroyers slow turning rate can be abused using the Wraiths side boosts and its slow engine speed can be nullified by the EMP.
  • Minelayer: Minelayers will try to get close and plant mines, avoid this by using EMP on incoming Minelayers and be wary for existing minefields.
  • Infiltrator: Best response to spotting an Infiltrator is letting your team know ASAP so they can respond accordingly, otherwise engage an Infiltrator by trying to EMP the ship and make the Infiltrator waste its Phase Shift ability making its approach to your Battlecruiser much more dangerous.
  • Subjugator: Best to run from these heavy support ships; they can nullify your speed advantage and can block all of your projectiles with its Force Prism. If you decide to take one on try to get inside its prism where it will be vulnerable and kill any Plasma Automatons that it makes.
  • Battlecruiser: Stay outside the Battlecruisers sight range and attack in vollys, after which you should side boost abit to avoid blind attacks from the enemies Weapons Console. If Cloak is available you can scout the enemy Battlecruiser and your team can snipe it accurately with the sight you provide.