Frequency Nullifier: Difference between revisions

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|style="height:30px; font-weight: bold;"|Category
|style="height:30px; font-weight: bold;"|Category
|style="height:30px;"|
|style="height:30px;"|
Ship & Armor
Module & Armor
|-
|-


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*Purchased at the [[Construction Console]] under [[Construction Console#Pilot Items|Pilot Items]] tab or [[Construction Console#Ship Items|Ship Items]] tab.
*Purchased at the [[Construction Console]] under [[Construction Console#Pilot Items|Pilot Items]] tab or [[Construction Console#Ship Items|Ship Items]] tab.


*When loaded into a [[Small Ships|small ships]] inventory (to load items into small ships see [[this]]):
*When loaded into a [[Small Ships|small ships]] inventory (to load items into small ships see [[Hangar Console#Loading/Unloading Items into Small Ships|this]]):
**Renders the small ship undetectable to the [[Wraith]]s, [[Miner Ping]] and the [[Battlecruiser]]s, [[Radar Ping]] ability found at the [[Science Console]]. This means when the enemy uses these abilities your ships position will not be displayed (pinged) on the enemies minimap.
**Renders the small ship undetectable to the [[Wraith]]s, [[Miner Ping]] and the [[Battlecruiser]]s, [[Radar Ping]] ability (found at the [[Science Console]]). This means when the enemy uses these abilities your ships position will not be displayed (pinged) on the enemies minimap.
**Visually the small ship will be unchanged.
**Visually the small ship will be unchanged.


*When a [[Marine]] has it equipped in the active armor inventory slot:
*When a [[Marine]] has it equipped in the active armor inventory slot:
**Enemy Auto-Turrets will be unable to attack the marine, making it perfect for [[Infiltrator|infiltrating]].
**Enemy Auto-Turrets will be unable to attack the marine, making it perfect for [[Infiltrator|infiltrating]].
**Marine will lose 1hp/sec
**Marine will lose 1hp/sec.
**HP drain can be negated by holding some [[Nanodoc Gloves]].
**HP drain can be negated by holding some [[Nanodoc Gloves]].


<br>Note: '''To equip, place armor into the active armor slot of your [[Marine#Inventory|Marines inventory]].'''
<br>Note: '''To equip, place armor into the active armor slot of your [[Marine#Inventory|Marines inventory]].'''
<br>Note: '''To equip, place item into the [[Hangar Console#Loading/Unloading Items into Small Ships|ships inventory]].'''




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[[Category:Item]]
[[Category:Item]]
[[Category:Marine Armor]]
[[Category:Marine Armor]]
[[Category:Ship Equipment]]
[[Category:Ship Module]]

Latest revision as of 13:04, 26 February 2015

Frequency Nullifier
http://i.imgur.com/FmTGnWH.jpg
Category

Module & Armor

Price

20 50 20

Ship Effect

Cloaks ship from enemy scanners

Armor Effect

Stops Auto Turret targeting
drains 1hp/sec

  • When loaded into a small ships inventory (to load items into small ships see this):
    • Renders the small ship undetectable to the Wraiths, Miner Ping and the Battlecruisers, Radar Ping ability (found at the Science Console). This means when the enemy uses these abilities your ships position will not be displayed (pinged) on the enemies minimap.
    • Visually the small ship will be unchanged.
  • When a Marine has it equipped in the active armor inventory slot:
    • Enemy Auto-Turrets will be unable to attack the marine, making it perfect for infiltrating.
    • Marine will lose 1hp/sec.
    • HP drain can be negated by holding some Nanodoc Gloves.


Note: To equip, place armor into the active armor slot of your Marines inventory.
Note: To equip, place item into the ships inventory.


  • Pic Request: Picture of the item on the floor of a battlecruiser.