V2.4: Difference between revisions

From Cruiser Command
Jump to navigation Jump to search
Created page with "'''Current Version - v2.4 (15/5 - 2013)''' - Reduced life of auto-turrets from 100 to 50. - Frequency Nullifier is now considered an armor. Only one can be equipped at a..."
 
No edit summary
 
Line 1: Line 1:
'''Current Version - [[v2.4]] (15/5 - 2013)'''
'''[[v2.4]] (15/5 - 2013)'''


- Reduced life of auto-turrets from 100 to 50.
- Reduced life of auto-turrets from 100 to 50.

Latest revision as of 23:28, 11 September 2013

v2.4 (15/5 - 2013)

- Reduced life of auto-turrets from 100 to 50.

- Frequency Nullifier is now considered an armor. Only one can be equipped at a time.

- Frequency Nullifier now drains 1hp/s when equipped.

- Removed the unnecessary repair button on the marine command card.

- Removed the kermiculite cost of the firesuit.

- Firesuit no longer prevents sprint but instead reduces movement speed by 10%.

- Reduced attack damage of ARC12 rifle from 20 to 15.

- Changed the way boarding works. The infiltrator no longer switches hangars and you can now board while the enemy hangar is full.

- Fixed a drone console issue which caused the order/status to update incorrectly.

- Added an option for gunnery AI to fire missiles.

- Fixed a bug which caused the music to not play.