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| *Complete Wraith Page, add all the hyperlinks then use it as a standard for small ship pages. | | *Complete Wraith Page, add all the hyperlinks then use it as a standard for small ship pages. |
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| =Wraith skills info=
| | *fix/remove the redirects to the asteroid field events fix the hyperlinks so they go directly to the page rather than to a redirect page!! |
| ~ The EMP projectile can be fired from any side of the Wraith and is an extremly fast moving bullet. On contact with a small ship, it will temporarily shut down its engines. This is used to stop a miner from fleeing, or running away from a wraith or corvette opponent. It has quite a long range, too, so "sniping" (hitting outside your line of sight) is also possible. It isn't energy-expensive.
| | *remove drone pages and links to drone page make them all goto ai console drone section. |
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| ~ A wraith comes equipped with a small pinger that can, when used, detect the current location of enemy miners. I'll say it again, only enemy miners. The BC and other small ships will not be detected by the miner ping. This ping can be used relatively often (~20 seconds) and isn't very energy draining, but shouldn't be abused without energy upgrades.
| | *categories for the small ships and their pages |
| | *[[A Gravity Well Forms]] terribly outdated. |
| | *Make note that marine aiblity first aid is canceled when carrying freq null in active armor slot. |
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| ~ Side boosts truly are what makes a Wraith so agile. They provide a fast, slightly delayed boost of speed in the chosen direction (left or right, of course). This is particularily useful when dodging a slow projectile or running away from somebody's sight radius. It is occasionally used to quickly move across the map and catch up on a miner or fleeing opponent. While the side boost can effectively double your maximum speed, it is extremly energy consuming if constantly used, so beware!
| | *energy console abilities |
| | *"Hangar console" page fix construct/salvage table so that each cell has the same size so the 2 tables align properly |
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| Side thrusters (A and D, sometimes called boosts) are a means of quickly moving from side to side, you can use this to dodge or you can use it to accelerate quickly. If you hold down either key or push it consistently you can reach speeds up to 81 meters per second. This allows you to quickly chase a miner who has boosted, to quickly intercept an enemy attacking your miners, or to retreat from a very bad and unsafe situation. Mind your energy each boost you use saps 15 energy.
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| {|
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| |http://i.imgur.com/0WjdijM.jpg
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| |[[Boost|Boost Left]]
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| |15
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| |0
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| |Quickly boosts to the left.
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| |-
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| |http://i.imgur.com/lWQiQWi.jpg
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| |[[Boost|Boost Right]]
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| |15
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| |0
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| |Quickly boosts to the right.
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| |-
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| |http://i.imgur.com/PNYxtE5.jpg
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| |[[Boost|Rear Boost]]
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| |15
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| |0
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| |Quickly boosts backwards.
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| |-
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| |}
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| =Small Ship Picture of Command Card=
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| =Command Card=
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| {|class="wikitable" border = "1" style="float:right; margin-left: 10px;"
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| |+ style="caption-side:bottom; color:#e76700;"|''Command Card''
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| {|border = "0" style="margin-left: 10px; "
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| |style="text-align:center; width:250px; height:250px" |[[File:MerculiteHeavyMissile.png|frameless|50px|link=Veldite]]
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| |-
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| |}
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| |}
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| =Ship Abilities= | | =Ship Abilities= |
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| |} | | |} |
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| | =Energy Console Abilities= |
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| ==Corvette==
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| {|class="wikitable" | | {|class="wikitable" |
| |+ style="caption-side:bottom; color:#e76700;"|''Corvette Abilities'' | | |+ style="caption-side:bottom; color:#e76700;"|''Abilities'' |
| | | |Weapons System |
| |Width=70px; Height=;"|Icon
| | |http://i.imgur.com/zsWN3xR.jpg |
| |Width=150px; Height=;|Name
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| |Width=50px; Height=;"|[[File:Veldite.jpg|frameless|20px|link=Veldite]]
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| |Width=50px; Height=;"|CD
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| |Width=300px; Height=;"|Description
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| |-
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| |http://i.imgur.com/UuudqaF.jpg | |
| |[[Photon Barrage|Fire Photon Barrage]]
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| |20
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| |0
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| |Fires 5 photon projectiles.
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| |-
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| |http://i.imgur.com/GCmlRoX.jpg
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| |[[Reflective Shield]]
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| |0
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| |30
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| |Creates a reflective shield around the ship.
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| |-
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| |http://i.imgur.com/Ix7o7cv.jpg
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| |[[Photon Rush]]
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| |150
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| |15
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| |Charges the Corvette towards target point.
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| |-
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| |}
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| ==Destroyer==
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| {|class="wikitable"
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| |+ style="caption-side:bottom; color:#e76700;"|''Destroyer Abilities''
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| |Width=70px; Height=;"|Icon | | |a |
| |Width=150px; Height=;|Name
| | {| |
| |Width=50px; Height=;"|[[File:Veldite.jpg|frameless|20px|link=Veldite]]
| | |http://i.imgur.com/zsWN3xR.jpg |
| |Width=50px; Height=;"|CD | | |Changes the Weapons Systems energy input/output by units of 5 GJ/sec. |
| |Width=300px; Height=;"|Description
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| |-
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| |http://i.imgur.com/qQBbUQq.jpg | |
| |[[Quantum Bombardment]] | |
| |100
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| |10
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| |Fires volley of 5 projectiles from front of the ship.
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| |- | | |- |
| | | ! style="text-align: right; font-weight: bold; font-style: italic;"| +5 GJ/sec |
| |http://i.imgur.com/I4jPyF4.jpg | |
| |[[Quantum Leech]]
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| |0
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| |0
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| |Drains energy from hit target.
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| |- | | |- |
| | | |http://i.imgur.com/x6yQTkC.jpg |
| |http://i.imgur.com/xnBTLWM.jpg | |
| |[[Chroniton Torpedoes]]
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| |?
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| |Activates Chroniton fire mode.
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| |- | | |- |
| | ! style="text-align: right; font-weight: bold; font-style: italic;"| -5 GJ/sec |
| | |} |
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| |http://i.imgur.com/bzVbJNs.jpg
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| |[[Seismic Disturbance]]
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| |0
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| |0
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| |Reduces marines move speed.
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| |-
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| |} | | |} |
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| | =MS/Sprint Data= |
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| ==Minelayer==
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| {|class="wikitable" | | {|class="wikitable" |
| |+ style="caption-side:bottom; color:#e76700;"|''Minelayer Abilities''
| | !colspan="3" style="text-align:Left;"|Default Situation |
| | |- |
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| |Width=70px; Height=;"|Icon | | | |
| |Width=150px; Height=;|Name
| | |MS |
| |Width=50px; Height=;"|[[File:Veldite.jpg|frameless|20px|link=Veldite]]
| | |Total |
| |Width=50px; Height=;"|CD | |
| |Width=300px; Height=;"|Description | |
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| |http://i.imgur.com/wi8yZ4n.jpg | | |Before Sprint |
| |[[Shield Recharger]]
| | |4(+0) |
| |10
| | |4 |
| |0 | |
| |Fires spray that recharges shields. | |
| |- | | |- |
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| |http://i.imgur.com/poLMCzN.jpg | | |Sprint Active |
| |[[Nano-Hull Spray]] | | |4(+3.2) |
| |10
| | |7.2 |
| |0
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| |Fires spray that repairs hull. | |
| |- | | |- |
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| |http://i.imgur.com/SgRnMO0.jpg | | | |
| |[[Mines|Lay Opposer Proximity Mine]]
| | |Sprint Total |
| |10
| | | +3.2 |
| |8 | |
| |Plants opposer proximity mine. | |
| |- | | |- |
| | |} |
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| |http://i.imgur.com/dv7DtXG.jpg | | {|class="wikitable" |
| |[[Mines|Lay EMP Mine]]
| | !colspan="3" style="text-align:Left;"|Carrying Firesuit |
| |10
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| |8
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| |Plants EMP mine. | |
| |- | | |- |
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| |http://i.imgur.com/qVoNgrx.jpg | | | |
| |[[Mines|Distress Beacon]] | | |MS |
| |45
| | |Total |
| |80
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| |Plants Distress beacon. | |
| |- | | |- |
| |}
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| ==Chomper==
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| {|class="wikitable"
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| |+ style="caption-side:bottom; color:#e76700;"|''Chomper Abilities''
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| |Width=70px; Height=;"|Icon | | |Before Sprint |
| |Width=150px; Height=;|Name | | |4(-0.4) |
| |Width=50px; Height=;"|[[File:Veldite.jpg|frameless|20px|link=Veldite]] | | |3.6 |
| |Width=50px; Height=;"|CD
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| |Width=300px; Height=;"|Description
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| |- | | |- |
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| |http://i.imgur.com/NCdX60S.jpg | | |Sprint Active |
| |[[Chomp Asteroid]] | | |4(+2.48) |
| |0
| | |6.48 |
| |3
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| |Devours target asteroid or enemy ship. | |
| |- | | |- |
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| |http://i.imgur.com/uss78Vn.jpg | | | |
| |[[Magnetic Pull]]
| | |Sprint Total |
| |100
| | | +2.88 |
| |15 | |
| |Pulls asteroids towards chomper. | |
| |- | | |- |
| |} | | |} |
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| ==Infiltrator==
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| {|class="wikitable" | | {|class="wikitable" |
| |+ style="caption-side:bottom; color:#e76700;"|''Infiltrator Abilities''
| | !colspan="3" style="text-align:Left;"|Utility Tier 3 Researched |
| | |- |
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| |Width=70px; Height=;"|Icon | | | |
| |Width=150px; Height=;|Name
| | |MS |
| |Width=50px; Height=;"|[[File:Veldite.jpg|frameless|20px|link=Veldite]]
| | |Total |
| |Width=50px; Height=;"|CD | |
| |Width=300px; Height=;"|Description | |
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| |http://i.imgur.com/dkZEcW8.jpg | | |Before Sprint |
| |[[Phase Shift]]
| | |4.8(+0) |
| |0 | | |4.8 |
| |15 | |
| |Infiltrator becomes invulnerable for 4seconds.
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| |- | | |- |
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| |http://i.imgur.com/uR4bb8b.jpg | | |Sprint Active |
| |[[Multistatic Anti-radar]]
| | |4.8(+3.84) |
| |0
| | |8.64 |
| |0
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| |Renders Infiltrator invisible to all pings. | |
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| |http://i.imgur.com/9NdSX0E.jpg | | | |
| |[[Board Ship]]
| | |Sprint Total |
| |0
| | | +3.84 |
| |0 | |
| |Docks with enemy Battlecruisers within 5 range. | |
| |- | | |- |
| |} | | |} |
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| ==Subjugator==
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| {|class="wikitable" | | {|class="wikitable" |
| |+ style="caption-side:bottom; color:#e76700;"|''Subjugator Abilities''
| | !colspan="3" style="text-align:Left;"|Utility Tier 3 Researched & Holding Firesuit |
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| |Width=70px; Height=;"|Icon
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| |Width=150px; Height=;|Name
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| |Width=50px; Height=;"|[[File:Veldite.jpg|frameless|20px|link=Veldite]]
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| |Width=50px; Height=;"|CD
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| |Width=300px; Height=;"|Description
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| |- | | |- |
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| |http://i.imgur.com/Gx6E15N.jpg | | | |
| |[[Quantum Surge]] | | |MS |
| |0 | | |Total |
| |5
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| |50% reduced engines and 10dps, for 10 seconds to enemy small ships.
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| |- | | |- |
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| |http://i.imgur.com/CWDcBTw.jpg | | |Before Sprint |
| |[[Force Prism]]
| | |4.8(-0.48) |
| |50
| | |4.32 |
| |10
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| |Activates prism that blocks projectiles. | |
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| |http://i.imgur.com/qVoNgrx.jpg | | |Sprint Active |
| |[[Plasma Automaton]]
| | |4.8(+2.97) |
| |500
| | |7.77 |
| |10
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| |Laser turret that shoots down enemy missiles for 30seconds. | |
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| |http://i.imgur.com/3odJpF7.jpg | | | |
| |[[Radar]]
| | |Sprint Total |
| |0
| | | +3.45 |
| |0 | |
| |Shows enemy ships in radius around Subjugator. | |
| |- | | |- |
| |} | | |} |
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| =Stuff=
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| ~ Every miner is equipped with a state-of-the-art mining laser. This is a constant laser beam that heats up, slices and extracts unprocessed minerals from asteroids. It doesn't cost any energy to use. The laser can also be used on enemy ships, though it won't extract any resource from it.
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| ~ A miner doesn't have any kind of defensive equipment. As such it is equipped with strong engines that can be overloaded to generate a delayed yet powerful boost. This will jump the miner a long distance away from its original position in less than a second. It is used to escape dangerous situations and, rarely, to quickly move across the map (though this is often considered a waste of energy). The jump, however, costs a vast amount of energy.
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| ~ The mining laser can also be overloaded by drawing a high amount of energy. This triples its mining efficiency for 10 seconds. This ability is very useful and can be used quite often. Note: This also increases the damaging potential of the laser.
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| ~ The miner is equipped with a special set of sensors and probes that, when powered, can reveal an asteroid's contents. These sensors do not cost any energy, and require a little bit of time before they can be used again. However, they require the Scanner Sweep upgrade.
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| ~ A miner can return all of its minerals to the Battle Cruiser every 45 seconds by using the Return Minerals ability. They will travel to the Battle Cruiser in an unammend probe. The minerals can be picked up at the Hangar after the reachy the Battle Cruiser.
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