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=Tactics=
*split the photon rush upgrade and ability page!
==Sniping==
*Only combine the ability/upgrade page if the upgrade unlocks the ability.
Sniping is a broad term to describe attacking the enemy battlecruiser from a long distance.
*Finish load missile
<br>A human player on the [[Weapons Console]], shoots the enemy battlecruiser using vision provided by small ships or a predator missiles tracking beacon.
*make new page for missile bay
*Complete Wraith Page, add all the hyperlinks then use it as a standard for small ship pages.


[[File:WaspLightMissile.png|frame|none|alt=Alt text|battlecruiser sniping enemy using a cloaked wraith as a scout.]]
*fix/remove the redirects to the asteroid field events fix the hyperlinks so they go directly to the page rather than to a redirect page!!
*remove drone pages and links to drone page make them all goto ai console drone section.


*categories for the small ships and their pages
*[[A Gravity Well Forms]] terribly outdated.
*Make note that marine aiblity first aid is canceled when carrying freq null in active armor slot.


==Chomper Rush==
*energy console abilities
Is a tactic that involves co-ordinating the [[miner]]s to mine the exact minerals to purchase a [[chomper]].
*"Hangar console" page fix construct/salvage table so that each cell has the same size so the 2 tables align properly
<br>Tactic is ideal when the starting map is abundant with astroid fields.
<br>Once the chomper is constructed, upgrades resume as normal.
<br>Heavy economy move.


[[File:WaspLightMissile.png|frame|none|alt=Alt text|Caption text]]




==Kinetic Rush==
=Ship Abilities=
Kinetic rushes involves upgrading kinetic tier weapons and then relying on a surprise attack on the enemy battlecruiser and abusing power saving low shields to cause unrecoverable damage.
==Miner==
<br>Heavy aggressive move
{|class="wikitable"
|+ style="caption-side:bottom; color:#e76700;"|''Miner Abilities''


|Width=70px; Height=;"|Icon
|Width=150px; Height=;|Name
|Width=50px; Height=;"|[[File:Veldite.jpg|frameless|20px|link=Veldite]] (ENERGY ICON)
|Width=50px; Height=;"|CD (TIME ICON)
|Width=300px; Height=;"|Description
|-


==Power Deck/Dock==
|http://i.imgur.com/uj73cxR.jpg
|[[Accelerate Mining Beam]]
|150
|35
|Accelerates mining speed drastically for 15seconds
|-


|http://i.imgur.com/NNoKnKw.jpg
|[[Turbo Jump]]
|250
|45
|Initiates short range speed jump.
|-


==Infiltrating==
|http://i.imgur.com/hRGsmeP.jpg
|[[Scanner Sweep]]
|0
|40
|Reveals mineral types inside asteroids.
|-


|http://i.imgur.com/6UxDdMJ.jpg
|[[Mine Asteroid]]
|0
|0
|Mines minerals out of asteroid.
|-


==Corvette Harass==
|http://i.imgur.com/mWGPQuF.jpg
|[[Return Minerals]]
|0
|45
|Unloads Miners inventory into a Cargo Drone.
|-


=Basic Flight Controls=
[[Flight Controls]]


|http://i.imgur.com/ytm3QL5.jpg
|[[Mineral Vent]]
|0
|0
|Ejects collected minerals towards target point.
|-
|}


=Ship Items=
=Energy Console Abilities=




{|class="wikitable"
{|class="wikitable"
|+ style="caption-side:bottom; color:#e76700;"|''Ship Items''
|+ style="caption-side:bottom; color:#e76700;"|''Abilities''
|Weapons System
|http://i.imgur.com/zsWN3xR.jpg
 
 


|Icon
 
|Name
 
|table-plus:width=12%, columnAttributes=style=width:12%, style=width:12%, style=width:12%|Cost
|a
|Description
{|
|Slot Type
|http://i.imgur.com/zsWN3xR.jpg
|Changes the Weapons Systems energy input/output by units of 5 GJ/sec.
|-
! style="text-align: right; font-weight: bold; font-style: italic;"| +5 GJ/sec
|-
|http://i.imgur.com/x6yQTkC.jpg
|-
! style="text-align: right; font-weight: bold; font-style: italic;"| -5 GJ/sec
|}
 
 
|}
 
=MS/Sprint Data=
 
{|class="wikitable"
!colspan="3" style="text-align:Left;"|Default Situation
|-
|-


|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|[[C-14 Gauss Rifle]]
|
|
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]]  50 
|MS
|Good Offensive rifle. Damage:6 Period:0.84 Range:5
|Total
|Weapon
|-
 
|Before Sprint
|4(+0)
|4
|-
 
|Sprint Active
|4(+3.2)
|7.2
|-
|-


|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|[[ARC12 Rifle]]
|
|
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  5 
|Sprint Total
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]]  15 
| +3.2
|Fires a lightning bolt. Damage:15 Period:3.44 Range:7.5
|-
|Weapon
|}
 
{|class="wikitable"
!colspan="3" style="text-align:Left;"|Carrying Firesuit
|-
|-


|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|[[Dust Cannon]]
|
|
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  10 
|MS
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]]  15 
|Total
[[File:Kermiculite.jpg|frameless|20px|link=Kermiculite]]  15 
|-
|Very strong weapon that can only target hull debris. Damage:25 Period:0.5 Range:5
 
|Weapon
|Before Sprint
|4(-0.4)
|3.6
|-
 
|Sprint Active
|4(+2.48)
|6.48
|-
|-


|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|[[Firesuit]]
|
|
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  10 
|Sprint Total
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]]  10 
| +2.88
|Armor that makes you immune to hull fire damage but reduces movement speed by 10%.
|-
|Armor
|}
 
{|class="wikitable"
!colspan="3" style="text-align:Left;"|Utility Tier 3 Researched
|-
|-


|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|[[Nanodoc Gloves]]
|
|
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]]  10 
|MS
[[File:Kermiculite.jpg|frameless|20px|link=Kermiculite]]  10 
|Total
|Increases your regeneration by 1h[/s. It can also be used to heal a friendly target (including yourself) for 25hp.
|-
|Inventory
 
|Before Sprint
|4.8(+0)
|4.8
|-
 
|Sprint Active
|4.8(+3.84)
|8.64
|-
|-


|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|[[Adaptive Photo Disguise]]
|
|
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]]  15 
|Sprint Total
[[File:Kermiculite.jpg|frameless|20px|link=Kermiculite]]  10 
| +3.84
|Equipping this disguise will bend light around you, turning you mostly transparent. Enemies will have to target you manually to attack you. You can't attack while this armor is equipped.
|-
|Armor
|}
 
{|class="wikitable"
!colspan="3" style="text-align:Left;"|Utility Tier 3 Researched & Holding Firesuit
|-
|-


|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|[[Frequency Nullifier]]
|
|
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  20 
|MS
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]]  50 
|Total
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]]  20 
|Can be loaded into a ship in the hanger. A ship carrying a this winn not show on either the Battlecruiser's main ping or the Wraith's Miner Ping. <br>A Marine equipping this cant be targeted by turrets and mines but will lose 1 health/sec.
|Armor
|-
|-


|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|Before Sprint
|[[Revive Kit]]
|4.8(-0.48)
|
|4.32
Free 
|-
|Can revive incapacitated allies.
 
|Inventory
|Sprint Active
|4.8(+2.97)
|7.77
|-
|-


|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|[[C-4 Charge]]
|
|
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]]  50 
|Sprint Total
|Allows you to plant a C-4 Charge at your location which will explode after 30seconds, dealing 1000 damage to the BC, creating a lot of debris and fire.
| +3.45
|Inventory
|-
|-
|}
|}

Latest revision as of 04:22, 29 March 2015

  • split the photon rush upgrade and ability page!
  • Only combine the ability/upgrade page if the upgrade unlocks the ability.
  • Finish load missile
  • make new page for missile bay
  • Complete Wraith Page, add all the hyperlinks then use it as a standard for small ship pages.
  • fix/remove the redirects to the asteroid field events fix the hyperlinks so they go directly to the page rather than to a redirect page!!
  • remove drone pages and links to drone page make them all goto ai console drone section.
  • categories for the small ships and their pages
  • A Gravity Well Forms terribly outdated.
  • Make note that marine aiblity first aid is canceled when carrying freq null in active armor slot.
  • energy console abilities
  • "Hangar console" page fix construct/salvage table so that each cell has the same size so the 2 tables align properly


Ship Abilities

Miner

Miner Abilities
Icon Name (ENERGY ICON) CD (TIME ICON) Description
http://i.imgur.com/uj73cxR.jpg Accelerate Mining Beam 150 35 Accelerates mining speed drastically for 15seconds
http://i.imgur.com/NNoKnKw.jpg Turbo Jump 250 45 Initiates short range speed jump.
http://i.imgur.com/hRGsmeP.jpg Scanner Sweep 0 40 Reveals mineral types inside asteroids.
http://i.imgur.com/6UxDdMJ.jpg Mine Asteroid 0 0 Mines minerals out of asteroid.
http://i.imgur.com/mWGPQuF.jpg Return Minerals 0 45 Unloads Miners inventory into a Cargo Drone.
http://i.imgur.com/ytm3QL5.jpg Mineral Vent 0 0 Ejects collected minerals towards target point.

Energy Console Abilities

Abilities
Weapons System http://i.imgur.com/zsWN3xR.jpg



a
http://i.imgur.com/zsWN3xR.jpg Changes the Weapons Systems energy input/output by units of 5 GJ/sec.
+5 GJ/sec
http://i.imgur.com/x6yQTkC.jpg
-5 GJ/sec


MS/Sprint Data

Default Situation
MS Total
Before Sprint 4(+0) 4
Sprint Active 4(+3.2) 7.2
Sprint Total +3.2
Carrying Firesuit
MS Total
Before Sprint 4(-0.4) 3.6
Sprint Active 4(+2.48) 6.48
Sprint Total +2.88
Utility Tier 3 Researched
MS Total
Before Sprint 4.8(+0) 4.8
Sprint Active 4.8(+3.84) 8.64
Sprint Total +3.84
Utility Tier 3 Researched & Holding Firesuit
MS Total
Before Sprint 4.8(-0.48) 4.32
Sprint Active 4.8(+2.97) 7.77
Sprint Total +3.45