Construction Console: Difference between revisions

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==Other Items==
==Other Items==
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|+ style="caption-side:bottom; color:#e76700;"|''Ship Items''
|+ style="caption-side:bottom; color:#e76700;"|''Other Items''


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Revision as of 01:46, 1 January 2015

The Construction Console is the only console which actively creates items, unlike the Upgrades Console which only upgrades various things. Most of the items cost various minerals and are very useful. After purchase, items spawn in areas around the console and can be collected by your marine.

Purchasable Items

  • Missiles - Consumables which can be loaded in the missile bays, above the elevators of the BC.
  • Pilot Items - Various weapons, armors and consumables useful for Boarding and to prevent it.
  • Ship Items - Useful items which can be loaded in Small Ships to improve them.
  • Other Items - Misc. Items that don't fall under any of the above categories.


Missiles

All missiles are brought from the construction console; cruiser weapons sub-menu. A list of purchasable missiles can be found here.


Pilot Items

Piolt/Marine Items
Icon Name Cost Description Slot Type
C-14 Gauss Rifle

50

Good Offensive rifle. Damage:6 Period:0.84 Range:5 Weapon
ARC12 Rifle

5 15

Fires a lightning bolt. Damage:15 Period:3.44 Range:7.5 Weapon
Dust Cannon

10 15 15

Very strong weapon that can only target hull debris. Damage:25 Period:0.5 Range:5 Weapon
Firesuit

10 10

Armor that makes you immune to hull fire damage but reduces movement speed by 10%. Armor
Nanodoc Gloves

10 10

Increases your regeneration by 1h[/s. It can also be used to heal a friendly target (including yourself) for 25hp. Inventory
Adaptive Photo Disguise

15 10

Equipping this disguise will bend light around you, turning you mostly transparent. Enemies will have to target you manually to attack you. You can't attack while this armor is equipped. Armor
Frequency Nullifier

20 50 20

Can be loaded into a ship in the hanger. A ship carrying a this will not show on either the Battlecruiser's main ping or the Wraith's Miner Ping.
A Marine equipping this cant be targeted by turrets and mines but will lose 1 health/sec.
Armor
Revive Kit

Free

Can revive incapacitated allies. Inventory
C-4 Charge

50

Allows you to plant a C-4 Charge at your location which will explode after 30seconds, dealing 1000 damage to the BC, creating a lot of debris and fire. Inventory


Ship Items

Ship items must be loaded onto a ship before they take effect. To lean how to load items see this.

Ship Items
Icon Name Cost Description Usable By
Decoy Flares

FREE

Loading this into a ship allows you to fire a bunch of flares behind your ship which will collide with projectiles. All
Opposer Proximity Mine

10 50

Loading this item into a Minelayer will allow you to lay an Opposer Proximity Mine. The mine will trigger if an enemy ship comes close and chase it for a maximum of 10seconds. If the mine reaches the target it will deal decent damage. The ship starts with 50 opposer Proximity Mines by default. Adding an extra module of the same sort will increase the amount of mines by 25. Damage 150/150. Minelayer
EMP Mine

5 5 95

Loading this item into a Minelayer allows it to lay EMP Mines. A mine will trigger if an enemy ship comes close. If the mine reaches the target it will deal moderate damage and slow the ship down significantly. Damage 100/100. Minelayer
Distress Beacon

5 5 95

Loading this item into a Minelayer allows it to plant a distress beacon. The beacon will look like a mining ship on the enemy's radar. Each team can only have five distress beacons on the map at the same time. Minelayer
Frequency Nullifier

20 50 20

Can be loaded into a ship in the hanger. A ship carrying a this will not show on either the Battlecruiser's main ping or the Wraith's Miner Ping.
A Marine equipping this cant be targeted by turrets and mines but will lose 1 health/sec.
All
Small Shield Generator

10 50

This item provides the carrying ship with a small shield. This is useful because it regenerates quickly compared to the hull which can only be repaired through docking with the battlecruiser. All


Other Items

Other Items
Icon Name Cost Description Slot Type
Repair Station

FREE

Purchases a repair station which allows you to place a repair station omewhere inside the Battlecruiser. The repair station will release repair bots which repair the Battlecruiser hull and removes debris and hull fire. The repair station lasts for 60seconds and you cant place another one near it.


Cooldown:20seconds
MaxStorage:20.

Inventory

OLD

  • C-14 Gauss Rifle - A usefull offensive rifle with the stats 6 Damage/0.84 seconds Period/Range 5. The rifle costs 0/0/50/0 per item. The battlecruiser has two of these rifles from the beginning on.
  • ARC12 Rifle - A very strong offensive rifle with 20 Damage/3.44 Period/Range 7.5. It costs 5/0/15/0 per item.
  • Dust Cannon - The strongest rifle, but only usable on Debris with 25 Damage/0.5 Period/Range 5. It costs 5/0/15/15 per item.
  • Firesuit - An armor which makes the marine immune to fire damage, but reduces Sprint by 50%. The armor costs 10/0/10/0 per item.
  • Nanodoc Gloves - An accessoir which is not an armor, therefore you can carry it while wearing a different armor. The gloves regenerate 1hp/sec and have an active ability which heals a friendly unit for 25hp. The effect of the gloves does not stack and cost 0/10/0/10 per item.
  • Adaptive Photo Disguise - An armor which makes you harder to see and the enemy has to click directly on your marine to attack it(no A-move possible). It costs 0/15/0/10 per item.
  • Frequency Nullifier - An armor that makes the marine unattackable for turrets and mines, but also drains the marines hp 1/sec. It costs 0/20/50/20 per item.
  • Revive Kit - A consumable which can revive a friendly and fainted marine. It costs no minerals and has no cooldown.
  • C-4 Charge - A consumable that after planted causes a big explosion, 1000 hull damage, many Debris and fire, after 30 seconds. However the planted charge is easy to destroy (it has only 25hp). The destruction of the charge prevents the explosion. It costs 0/0/50/0 per charge/item.

Ship Items

  • Counter-Missile - A cluster-missile that is only usable by Small Ships and it intercepts enemy projetiles. It costs 10/5/10/0 per missile.
  • EMP Mine - This item equips the Minelayer with EMP Mines which deal moderate damage and slow the targetted enemy vessel down. It costs 5/5/95/0 and has 10 charges. Only usable by the Minelayer.
  • Distress Beacon - This item equips the Minelayer with Distress Beacons, these beacons appear on every ping as a mining ship. It can confuse the enemy and can buy a lot of time to mine. The item costs 5/5/95/0 and it has 5 charges. It is only usable by the Minelayer.
  • Frequency Nullifier - When this item is equipped or on a Small Ship this ship will become undetectable for every kind ping. The item costs 0/20/50/20 per item and is usable by every ship, except the Infiltrator.
  • Small Shield Generator - This item generates a shield with 100hp, protecting the ship in which it is installed. The effect of the Shield Generator stacks with other ones, so it is possible to have a shield with more than 100hp. It costs 10/50/0/0 and is usable on all Small Ships.


Other Items

  • Repair Station - This item repairs the hull of the battlecruiser and removes Debris. It repairs 3hp/sec this rate is upgradeable with Nanobot Miniaturization. It has no costs but a cooldown of 20 seconds and a maximum number of charges(20).