Upgrade Mine Damage: Difference between revisions
Jump to navigation
Jump to search
| Line 27: | Line 27: | ||
|- | |- | ||
|1 | |1 (t1) | ||
| | | | ||
[[File:Veldite.jpg|frameless|20px|link=Veldite]] 25 | [[File:Veldite.jpg|frameless|20px|link=Veldite]] 25 | ||
| Line 43: | Line 43: | ||
|- | |- | ||
|3 | |3 (t2) | ||
| | | | ||
[[File:Veldite.jpg|frameless|20px|link=Veldite]] 45 | [[File:Veldite.jpg|frameless|20px|link=Veldite]] 45 | ||
| Line 59: | Line 59: | ||
|- | |- | ||
|5 | |5 (t3) | ||
| | | | ||
[[File:Veldite.jpg|frameless|20px|link=Veldite]] 65 | [[File:Veldite.jpg|frameless|20px|link=Veldite]] 65 | ||
Revision as of 03:30, 22 January 2015
Because of the expenses, upgrade mine damage is often only used when the minelayer is an essential part of the teams strategy.
Upgraded mines can become a particular nuisance if prepared in advance during a Battlecruiser chase, simply because they're quite easy to overlook when preoccupied in a high tension situation. However, upgrading the mines so that extensive damage will be done is, again, quite expensive and still requires a surviving mine layer. It should be upgraded tentatively.
All minelayer mines are effected by this upgrade, namely
Upgrade
| Upgrade Mine Damage | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Each level:
| ||||||||||||||||||
| ||||||||||||||||||